1 /***************************************************************************
2 bcview.cpp - description
4 begin : Sun Jun 17 19:19:58 CEST 2001
5 copyright : (C) 2001 by Michael Andreen
7 ***************************************************************************/
9 /***************************************************************************
11 * This program is free software; you can redistribute it and/or modify *
12 * it under the terms of the GNU General Public License as published by *
13 * the Free Software Foundation; either version 2 of the License, or *
14 * (at your option) any later version. *
16 ***************************************************************************/
29 #include <qlistview.h>
30 #include <qwidgetstack.h>
32 #include "battlesum.h"
34 #include "ui/infoview.h"
35 //#include "tickview.h"
36 #include "fleetview.h"
40 BSView::BSView(QWidget *parent, BSDoc *doc) : QSplitter(parent)
42 /** connect doc with the view*/
48 m_bMoreDocChanges = false;
49 connect(doc, SIGNAL(documentChanged()), this, SLOT(slotDocumentChanged()));
53 m_LeftSplit = new QSplitter(QSplitter::Vertical, this);
54 m_RightSplit = new QSplitter(QSplitter::Vertical, this);
56 //setting up the listview
57 m_NumberView = new QListView(m_LeftSplit);
58 m_NumberView->setRootIsDecorated(true);
59 m_NumberView->addColumn("Name");
60 m_NumberView->addColumn("Number");
61 m_NumberView->addColumn("ETA");
62 m_NumberView->addColumn("Score");
63 //addBattle("NO BATTLES");
67 connect(m_NumberView, SIGNAL(expanded(QListViewItem*)), SLOT(slotItemExpanded(QListViewItem*)));
68 connect(m_NumberView, SIGNAL(collapsed(QListViewItem*)), SLOT(slotItemCollapsed(QListViewItem*)));
70 m_InfoView = new InfoView(m_LeftSplit);
72 connect(m_InfoView,SIGNAL(add()),SLOT(slotInfoNew()));
73 connect(m_InfoView,SIGNAL(apply()),SLOT(slotInfoApply()));
74 connect(m_InfoView,SIGNAL(cancel()),SLOT(slotInfoCancel()));
75 connect(m_InfoView,SIGNAL(remove()),SLOT(slotInfoRemove()));
77 vector<QString> raceNames;
78 const map<string, vector<int> >& races = Fleet::Races();
79 for(map<string, vector<int> >::const_iterator i = races.begin(); i != races.end(); ++i)
81 raceNames.push_back(i->first.c_str());
83 m_InfoView->setRaces(raceNames);
86 //m_TickView = new TickView(m_RightSplit);
87 m_FleetViews = new QWidgetStack(m_RightSplit);
88 m_ScanView = new ScanView(m_RightSplit);
91 //fl1.setRace(tr("Terran").latin1());
92 fl1.setRace("Terran");
94 fl2.setRace(tr("Generic").latin1());
97 m_BattleSum = new BattleSum();
98 m_FleetViews->addWidget(m_BattleSum, 0);
99 m_FleetView = new FleetView(&fl1, true);
100 m_FleetViews->addWidget(m_FleetView, 1);
101 m_GenericFleetView = new FleetView(&fl2, true);
102 m_FleetViews->addWidget(m_GenericFleetView, 2);
103 m_FleetView->slotViewTickRange(m_iMinTick, m_iMaxTick);
104 m_GenericFleetView->slotViewTickRange(m_iMinTick, m_iMaxTick);
106 //m_FleetViews->raiseWidget(0);
107 connect(m_NumberView, SIGNAL(selectionChanged(QListViewItem *)), SLOT(slotFleetSelection(QListViewItem *)));
108 connect(m_FleetView, SIGNAL(fleetChanged(const Fleet*)), SLOT(slotFleetChanged(const Fleet*)));
109 connect(m_GenericFleetView, SIGNAL(fleetChanged(const Fleet*)), SLOT(slotFleetChanged(const Fleet*)));
110 connect(m_ScanView, SIGNAL(scanUsed(int,QString, int)), SLOT(slotUseScan(int, QString, int)));
117 //////////////////////////////////////////////////////////////////////////
119 void BSView::addBattle(QString name)
121 QListViewItem* battle = new QListViewItem(m_NumberView, name);
122 QListViewItem* def = new QListViewItem(battle, tr("Friendly"),"", "","1");
123 (void) new QListViewItem(battle, tr("Hostile"),"", "","2");
124 (void) new QListViewItem(def, tr("Home Planet"), "","","1");
127 ///////////////////////////////////////////////////////////////////////////////
129 /***This function clears the listview and then iterates through the battles
130 * and recreates the listview hierarchy.
132 void BSView::slotDocumentChanged()
134 if (m_bMoreDocChanges)
137 m_NumberView->clear();
139 const BattleList& battles = m_doc->battles();
141 vector<QString> battlenames;
143 for (BattleList::const_iterator i = battles.begin(); i != battles.end(); ++i)
145 QString b = (*i).first;
146 battlenames.push_back(i->first);
147 QListViewItem* battle = new QListViewItem(m_NumberView, b);
148 battle->setOpen(m_TreeExpanded[b]["--"]);
151 for (map<QString, map<QString, Fleet*> >::const_iterator j = i->second.begin(); j != i->second.end(); ++j)
153 QString g = (*j).first;
154 QListViewItem* group = new QListViewItem(battle, g);
156 unsigned groupScore = 0;
157 group->setOpen(m_TreeExpanded[b][g]);
159 for (map<QString, Fleet*>::const_iterator k = j->second.begin(); k != j->second.end(); ++k)
161 int ships = k->second->numberOfShips();
162 unsigned score = k->second->score();
165 //if(k->first == tr("Home Planet"))
166 (void) new QListViewItem(group, (*k).first, QString("%1").arg(ships), QString("%1").arg(k->second->ETA()), QString("%1").arg(score));
168 (void) new QCheckListItem(group, (*k).first, QString("%1").arg(ships), QString("%1").arg(k->second->ETA()), QString("%1").arg(score), QCheckListItem::CheckBox);*/
171 group->setText(1, QString("%1").arg(groupShips));
172 group->setText(3, QString("%1").arg(groupScore));
175 m_InfoView->setBattles(battlenames);
180 //////////////////////////////////////////////////////////////////////////////
182 void BSView::slotFleetSelection(QListViewItem *lvi)
185 if (lvi->parent() == '\0')
187 m_FleetViews->raiseWidget(0);
189 else if (lvi->parent()->parent() == '\0')
191 if (lvi->text(0) == tr("Friendly"))
193 // m_FleetView->slotAttacker(false);
197 // m_FleetView->slotAttacker(true);
199 m_FleetViews->raiseWidget(2);
204 m_sFleet = lvi->text(0);
205 m_sGroup = lvi->parent()->text(0);
206 m_sBattle = lvi->parent()->parent()->text(0);
213 //////////////////////////////////////////////////////////////////////////
215 void BSView::slotItemExpanded(QListViewItem *lvi)
217 if (lvi->parent() == '\0')
219 m_TreeExpanded[lvi->text(0)]["--"] = true;
221 else if (lvi->parent()->parent() == '\0')
223 m_TreeExpanded[lvi->parent()->text(0)][lvi->text(0)] = true;
227 //////////////////////////////////////////////////////////////////////////
229 void BSView::slotItemCollapsed(QListViewItem *lvi)
231 if (lvi->parent() == '\0')
233 m_TreeExpanded[lvi->text(0)]["--"] = false;
235 else if (lvi->parent()->parent() == '\0')
237 m_TreeExpanded[lvi->parent()->text(0)][lvi->text(0)] = false;
241 //////////////////////////////////////////////////////////////////////////
243 void BSView::slotFleetChanged(const Fleet* fleet)
245 m_doc->changeFleet(m_sBattle, m_sGroup, m_sFleet, fleet);
248 //////////////////////////////////////////////////////////////////////////
250 void BSView::slotInfoApply()
252 QString battle = m_InfoView->battle();
253 QString group = m_InfoView->group();
254 QString fleet = m_InfoView->fleetName();
258 const Fleet* old = m_doc->specificFleet(m_sBattle, m_sGroup, m_sFleet);
260 const Planet* oldpl = dynamic_cast<const Planet*>(old);
264 fl = new Planet(*oldpl);
266 fl = new Fleet(*old);
270 m_bMoreDocChanges = true;
271 m_doc->removeFleet(m_sBattle, m_sGroup, m_sFleet);
272 m_bMoreDocChanges = false;
279 fl->setETA(m_InfoView->eta());
280 fl->setName(m_sFleet.latin1());
281 fl->setRace(m_InfoView->race().latin1());
282 fl->setStays(m_InfoView->stays());
284 m_doc->newFleet(m_sBattle, m_sGroup, m_sFleet, fl);
287 //////////////////////////////////////////////////////////////////////////
289 void BSView::slotInfoCancel()
294 //////////////////////////////////////////////////////////////////////////
296 void BSView::slotInfoNew()
299 QString battle = m_InfoView->battle();
300 QString group = m_InfoView->group();
301 QString fleet = m_InfoView->fleetName();
303 const Fleet* fl1 = m_doc->specificFleet(battle, group, fleet);
306 //fleet does already exist, do not overwrite.
307 //Need something else here....
313 Fleet* fl = new Fleet();
319 fl->setETA(m_InfoView->eta());
320 fl->setName(m_sFleet.latin1());
321 fl->setRace(m_InfoView->race().latin1());
322 fl->setStays(m_InfoView->stays());
324 m_doc->newFleet(m_sBattle, m_sGroup, m_sFleet, fl);
328 //////////////////////////////////////////////////////////////////////////
330 void BSView::slotInfoRemove()
332 m_doc->removeFleet(m_sBattle, m_sGroup, m_sFleet);
336 //////////////////////////////////////////////////////////////////////////
338 void BSView::updateInfoView()
340 const Fleet* fl = m_doc->specificFleet(m_sBattle, m_sGroup, m_sFleet);
344 m_InfoView->setFleetName("");
345 m_InfoView->setEta(0);
346 m_InfoView->enableNameChange(true);
347 m_InfoView->enableRemove(false);
350 m_InfoView->setGroup(m_sGroup);
351 m_InfoView->setBattle(m_sBattle);
353 /* NO LONGER NEEDED SINCE IT'S INTEGRATED IN THE InfoView CLASS
354 * if(m_sFleet == tr("Home Planet") && m_sGroup == tr("Friendly"))
356 //m_InfoView->enableNameChange(false);
357 //m_InfoView->enableRemove(false);
361 m_InfoView->enableNameChange(true);
362 m_InfoView->enableRemove(true);
366 m_InfoView->setRace(fl->race().c_str());
367 m_InfoView->setFleetName(m_sFleet);
368 m_InfoView->setEta(fl->ETA());
369 m_InfoView->setGroup(m_sGroup);
370 m_InfoView->setBattle(m_sBattle);
371 m_InfoView->setStays(fl->stays());
374 //////////////////////////////////////////////////////////////////////////
376 void BSView::updateFleetView()
378 bool friendly = false;
381 const Fleet* fl = m_doc->specificFleet(m_sBattle, m_sGroup, m_sFleet);
385 m_FleetViews->raiseWidget(2);
389 if ( m_sGroup == tr("Friendly"))
392 if(m_sFleet == tr("Home Planet"))
395 if (fl->race() == tr("Generic").latin1())
397 m_GenericFleetView->viewFleet(fl, friendly);
398 m_FleetViews->raiseWidget(2);
403 if (fl->race() == m_FleetView->fleet()->race() &&
404 m_FleetView->isHome() == home)
406 m_FleetView->viewFleet(fl, friendly);
410 m_FleetViews->removeWidget(m_FleetView);
412 m_FleetView = new FleetView(fl, friendly);
413 connect(m_FleetView, SIGNAL(fleetChanged(const Fleet*)), SLOT(slotFleetChanged(const Fleet*)));
414 m_FleetView->slotViewTickRange(m_iMinTick, m_iMaxTick);
415 m_FleetView->slotSetResultMode(m_iResultMode);
416 m_FleetViews->addWidget(m_FleetView, 1);
418 m_FleetViews->raiseWidget(2);
419 m_FleetViews->raiseWidget(1);
423 //////////////////////////////////////////////////////////////////////////
425 void BSView::slotTickChanged(int min, int max)
427 m_FleetView->slotViewTickRange(min, max);
428 m_GenericFleetView->slotViewTickRange(min, max);
434 //////////////////////////////////////////////////////////////////////////
436 void BSView::slotResultModeChanged( int i)
438 m_FleetView->slotSetResultMode(i);
439 m_GenericFleetView->slotSetResultMode(i);
444 //////////////////////////////////////////////////////////////////////////
446 void BSView::slotUseScan(int action, QString text, int fleets)
448 cerr << "Action: " << action << endl;
449 cerr << "Text: " << text.latin1() << endl;
450 cerr << "Fleets: " << fleets << endl;