getline(cin, input);
if (input == "game-over")
return;
+ cerr << input << endl;
+ cerr << "Updating world" << endl;
updateWorld();
+ cerr << "Done updating world" << endl;
_type = _players[_name].type;
_location = _players[_name].location;
//cerr << "New turn" << endl;
+ //
+ string input;
+
+ sendInformation();
+ //cerr << "Getting information " << endl;
+ getInformation();
+
+ sendPlan();
+ getPlans();
+
+ vote();
+ voteResult();
+
move(turn());
//cerr << "Done with turn." << endl;
}
}
void Bot::updateWorld(){
+ cerr << "Entered updateWorld function" << endl;
string input;
getline(cin,input);
+ cerr << input << endl;
_world = value<int>(input);
- //cerr << "World: " << _world << endl;
+ cerr << "World: " << _world << endl;
getline(cin,input);
_robbed = value<int>(input);
//cerr << "Robbed: " << _robbed << endl;
+ //
+ getline(cin,input);
+ while (true){
+ getline(cin, input);
+ if (input == "dc/")
+ break;
+ istringstream dirtyCop(input);
+ }
+
+ getline(cin,input);
+ while (true){
+ getline(cin, input);
+ if (input == "sc/")
+ break;
+ istringstream controlledCop(input);
+ }
+
+ getline(cin,input);
+ while (true){
+ getline(cin, input);
+ if (input == "fac/")
+ break;
+ istringstream falseAccusation(input);
+ }
getline(cin,input);
while (true){
void Bot::move(std::string location){
//cerr << "Moving to: " << location << endl;
- cout << "mov: " << location << " " << _playerTypeNames[_type] << endl;
+ cout << "mov: " << location << " " << _playerTypeNames[_type] << " " << _name << endl;
}
template<class T>
}
return 0;
}
+
+void Bot::sendInformation(){
+ cout << "inf\\" << endl;
+ cout << "inf/" << endl;
+}
+
+void Bot::getInformation(){
+ string input;
+ do{
+ getline(cin,input);
+ }while(input != "from/");
+}
+
+void Bot::sendPlan(){
+ cout << "plan\\" << endl;
+ cout << "plan/" << endl;
+}
+
+void Bot::getPlans(){
+ string input;
+ //ignore From-plan
+ do{
+ getline(cin,input);
+ }while(input != "from/");
+}
+
+void Bot::vote(){
+ cout << "vote\\" << endl;
+ cout << "vote: " << _name << endl;
+ priority_queue<pair<int,string> > players;
+ for (hash_map<string,int>::const_iterator player = _winningPlans.begin();
+ player != _winningPlans.end(); ++player){
+ players.push(pair<int,string>(-player->second, player->first));
+ }
+ while (players.size() > 0){
+ const pair<int,string>& player = players.top();
+ cout << "vote: " << player.second << endl;
+ //cerr << "voted for " << player.second << " with " << player.first << " previously won plans" << endl;
+ players.pop();
+ }
+ cout << "vote/" << endl;
+}
+
+void Bot::voteResult(){
+ string input;
+ getline(cin,input);
+ if (input != "nowinner:"){
+ string winner = value<string>(input);
+ if (winner != _name)
+ ++_winningPlans[winner];
+ }
+}