#**************************************************************************/
package NDWeb::Pages::Calls;
use strict;
-use warnings FATAL => 'all';
+use warnings;
use ND::Include;
use CGI qw/:standard/;
use NDWeb::Include;
return $self->noAccess unless $self->isDC;
- my $error;
-
my $call;
if (defined param('call') && param('call') =~ /^(\d+)$/){
my $query = $DBH->prepare(q{
- SELECT c.id, coords(p.x,p.y,p.z), c.landing_tick, c.info, covered, open, dc.username AS dc, u.defense_points,c.member,u.planet
+ SELECT c.id, coords(p.x,p.y,p.z), c.landing_tick, c.info, covered, open, dc.username AS dc, u.defense_points,c.member,u.planet, u.username AS member, u.sms
FROM calls c
JOIN users u ON c.member = u.uid
LEFT OUTER JOIN users dc ON c.dc = dc.uid
$call->{landing_tick} = param('tick');
log_message $ND::UID,"DC updated landing tick for call $call->{id}";
}else{
- $error .= "<p> Something went wrong: ".$DBH->errstr."</p>";
+ warn $DBH->errstr;
}
}
if (param('cinfo')){
$call->{info} = param('info');
log_message $ND::UID,"DC updated info for call $call->{id}";
}else{
- $error .= "<p> Something went wrong: ".$DBH->errstr."</p>";
+ warn $DBH->errstr;
}
}
- $DBH->commit or $error .= "<p> Something went wrong: ".$DBH->errstr."</p>";
+ $DBH->commit or warn $DBH->errstr;
}elsif(param('cmd') =~ /^(Cover|Uncover|Ignore|Open|Take) call$/){
- $error .= "test";
my $extra_vars = '';
if (param('cmd') eq 'Cover call'){
$extra_vars = ", covered = TRUE, open = FALSE";
$call->{open} = (param('cmd') =~ /^(Uncover|Open) call$/);
$call->{DC} = $self->{USER};
}else{
- $error .= "<p> Something went wrong: ".$DBH->errstr."</p>";
+ warn $DBH->errstr;
}
}elsif(param('cmd') eq 'Remove'){
$DBH->begin_work;
if($query->execute($1,$call->{id})){
log_message $ND::UID,"DC deleted fleet: $1, call $call->{id}";
}else{
- $error .= "<p> Something went wrong: ".$DBH->errstr."</p>";
+ warn $DBH->errstr;
}
}
}
- $DBH->commit or $error .= "<p> Something went wrong: ".$DBH->errstr."</p>";
+ $DBH->commit or warn $DBH->errstr;
}elsif(param('cmd') eq 'Change'){
$DBH->begin_work;
my $query = $DBH->prepare(q{UPDATE incomings SET shiptype = ? WHERE id = ? AND call = ?});
if($query->execute($shiptype,$1,$call->{id})){
log_message $ND::UID,"DC set fleet: $1, call $call->{id} to: $shiptype";
}else{
- $error .= "<p> Something went wrong: ".$DBH->errstr."</p>";
+ warn $DBH->errstr;
}
}
}
- $DBH->commit or $error .= "<p> Something went wrong: ".$DBH->errstr."</p>";
+ $DBH->commit or warn $DBH->errstr;
}
}
$BODY->param(ETA => $call->{landing_tick}-$self->{TICK});
$BODY->param(Info => escapeHTML $call->{info});
$BODY->param(DC => $call->{dc});
+ $BODY->param(Member => $call->{member});
+ $BODY->param(SMS => $call->{sms});
if ($call->{covered}){
$BODY->param(Cover => 'Uncover');
}else{
}else{
$BODY->param(Ignore => 'Open');
}
- my $fleets = $DBH->prepare(q{
- SELECT id,mission,landing_tick,eta, back FROM fleets WHERE uid = ? AND (fleet = 0 OR (back >= ? AND landing_tick - eta - 11 < ? ))
- ORDER BY fleet ASC});
- my $ships = $DBH->prepare('SELECT ship,amount FROM fleet_ships WHERE fleet = ?');
- $fleets->execute($call->{member},$call->{landing_tick},$call->{landing_tick});
+
+ my $outgoings = $DBH->prepare(q{
+ SELECT i.id,i.mission, i.name, i.tick,eta
+ , i.amount, coords(x,y,z) AS target
+ FROM fleets i
+ LEFT OUTER JOIN (planets
+ NATURAL JOIN planet_stats) t ON i.target = t.id
+ AND t.tick = ( SELECT MAX(tick) FROM planet_stats)
+ WHERE i.sender = $1
+ AND (i.tick > $2 - 14 OR i.mission = 'Full Fleet')
+ ORDER BY i.tick,x,y,z
+ });
+ my $ships = $DBH->prepare('SELECT ship,amount FROM fleet_ships WHERE id = ?');
+ $outgoings->execute($call->{planet},$call->{landing_tick});
my @fleets;
- while (my $fleet = $fleets->fetchrow_hashref){
- if ($fleet->{back} == $call->{landing_tick}){
+ while (my $fleet = $outgoings->fetchrow_hashref){
+ if (defined $fleet->{back} &&
+ $fleet->{back} == $call->{landing_tick}){
$fleet->{Fleetcatch} = 1;
}
$ships->execute($fleet->{id});
}
$BODY->param(Fleets => \@fleets);
+ my $defenders = $DBH->prepare(q{
+ SELECT i.id,i.mission, i.name, i.tick,eta
+ , i.amount, coords(x,y,z) AS sender
+ FROM fleets i
+ LEFT OUTER JOIN (planets
+ NATURAL JOIN planet_stats) s ON i.sender = s.id
+ AND s.tick = ( SELECT MAX(tick) FROM planet_stats)
+ WHERE i.target = ?
+ AND i.tick = ? AND i.mission = 'Defend'
+ ORDER BY i.tick,x,y,z
+ });
- $fleets = $DBH->prepare(q{
- SELECT username, id,back - (landing_tick + eta - 1) AS recalled FROM fleets f JOIN users u USING (uid) WHERE target = $1 and landing_tick = $2
- });
- $fleets->execute($call->{planet},$call->{landing_tick}) or $ND::ERROR .= p $DBH->errstr;
+ $defenders->execute($call->{planet},$call->{landing_tick}) or warn $DBH->errstr;
my @defenders;
- while (my $fleet = $fleets->fetchrow_hashref){
+ while (my $fleet = $defenders->fetchrow_hashref){
+ $fleet->{CLASS} = $fleet->{mission};
$ships->execute($fleet->{id});
my @ships;
my $i = 0;
$BODY->param(Defenders => \@defenders);
my $attackers = $DBH->prepare(q{
- SELECT coords(p.x,p.y,p.z), p.planet_status, p.race,i.eta,i.amount,i.fleet,i.shiptype,p.relationship,p.alliance,i.id
+ SELECT coords(p.x,p.y,p.z), p.planet_status, p.race,i.eta,i.amount,i.fleet,i.shiptype,p.relationship,p.alliance,i.id,p.id AS planet
FROM incomings i
JOIN current_planet_stats p ON i.sender = p.id
WHERE i.call = ?
- ORDER BY p.x,p.y,p.z});
+ ORDER BY p.x,p.y,p.z
+ });
$attackers->execute($call->{id});
my @attackers;
my $i = 0;
while(my $attacker = $attackers->fetchrow_hashref){
$i++;
$attacker->{ODD} = $i % 2;
+ $outgoings->execute($attacker->{planet},$call->{landing_tick});
+ my @missions;
+ my $k = 0;
+ while (my $mission = $outgoings->fetchrow_hashref){
+ $mission->{eta} = '?' if not defined $mission->{eta};
+ $mission->{amount} = '?' if not defined $mission->{amount};
+ $mission->{ODD} = $k++ % 2;
+ $mission->{CLASS} = $mission->{mission};
+ my @ships;
+ $ships->execute($mission->{id});
+ my $j = 0;
+ while (my $ship = $ships->fetchrow_hashref){
+ $ship->{ODD} = $j++ % 2;
+ push @ships,$ship;
+ }
+ push @ships, {ship => 'No', amount => 'ships'} if @ships == 0;
+ $mission->{ships} = \@ships;
+ push @missions,$mission;
+ }
+ delete $attacker->{planet};
+ $attacker->{missions} = \@missions;
push @attackers,$attacker;
}
$BODY->param(Attackers => \@attackers);
JOIN current_planet_stats p ON u.planet = p.id
JOIN current_planet_stats p2 ON i.sender = p2.id
LEFT OUTER JOIN users dc ON c.dc = dc.uid
- LEFT OUTER JOIN fleets f ON f.target = u.planet AND f.landing_tick = c.landing_tick AND f.back = f.landing_tick + f.eta - 1
+ LEFT OUTER JOIN fleets f ON f.target = u.planet AND f.tick = c.landing_tick AND f.back = f.tick + f.eta - 1
WHERE $where
GROUP BY c.id, p.x,p.y,p.z, c.landing_tick, u.defense_points,dc.username,p2.race,i.amount,i.eta,i.shiptype,p2.alliance,p2.x,p2.y,p2.z) a
GROUP BY id, x,y,z,landing_tick, defense_points,dc,curreta,fleets
ORDER BY landing_tick DESC
- })or $error .= $DBH->errstr;
- $query->execute or $error .= $DBH->errstr;
+ })or warn $DBH->errstr;
+ $query->execute or warn $DBH->errstr;
my @calls;
my $i = 0;
my $tick = $self->{TICK};
}
$BODY->param(Calls => \@calls);
}
- $BODY->param(Error => $error);
return $BODY;
}
1;
-<TMPL_VAR NAME=Error>
<TMPL_IF Call>
-<form action="<TMPL_VAR NAME=PAGE>" method="post"><fieldset> <legend>Call details, call# <TMPL_VAR NAME=Call></legend>
- <input type="hidden" name="page" value="<TMPL_VAR NAME=PAGE>"/>
- <input type="hidden" name="call" value="<TMPL_VAR NAME=Call>"/>
- <p>Current DC: <TMPL_VAR NAME=DC></p>
- <p>Member: <a href="check?coords=<TMPL_VAR NAME=Coords>"><TMPL_VAR NAME=Coords></a></p>
- <p>Defense points: <TMPL_VAR NAME=DefensePoints></p>
- <p>Landing at tick: <input type="text" name="tick" value="<TMPL_VAR NAME=LandingTick>"/>
- <input type="checkbox" name="ctick"/></p>
- <p>ETA: <TMPL_VAR NAME=ETA></p>
- <fieldset><legend>Member fleet</legend>
- <TMPL_LOOP Fleets><TMPL_IF NAME=Id></TMPL_IF>
- <div class="leftinfo">
- <TMPL_IF Fleetcatch><p><b>FLEETCATCH</b></p></TMPL_IF>
- <p>Fleet mission: <TMPL_VAR NAME=Mission>, Landing tick: <TMPL_VAR NAME=Landing_Tick>, Initial eta: <TMPL_VAR NAME=ETA>, Back: <TMPL_VAR NAME=Back></p>
- <table>
- <tr><th>Ship</th><th>Amount</th></tr>
- <TMPL_LOOP Ships>
- <tr class="<TMPL_IF ODD>odd<TMPL_ELSE>even</TMPL_IF>">
- <td><TMPL_VAR NAME=Ship></td><td><TMPL_VAR NAME=Amount></td>
- </tr>
- </TMPL_LOOP>
- </table>
- </div>
- </TMPL_LOOP Fleets>
- </fieldset>
- <fieldset><legend>Defenders</legend>
- <TMPL_LOOP Defenders>
- <div class="leftinfo">
- <p>Member: <TMPL_VAR NAME=Username></p>
- <TMPL_IF Recalled><p style="color:red;">RECALLED!</p></TMPL_IF>
- <table>
- <tr><th>Ship</th><th>Amount</th></tr>
- <TMPL_LOOP Ships>
- <tr class="<TMPL_IF ODD>odd<TMPL_ELSE>even</TMPL_IF>">
- <td><TMPL_VAR NAME=Ship></td><td><TMPL_VAR NAME=Amount></td>
- </tr>
- </TMPL_LOOP>
- </table>
- </div>
- </TMPL_LOOP>
- </fieldset>
- <p>Useful information. Change?<input type="checkbox" name="cinfo"/></p>
- <textarea rows="15" cols="80" name="info"><TMPL_VAR NAME=Info></textarea>
- <p>
- <input type="submit" name="cmd" value="Submit"/>
- <input type="submit" name="cmd" value="Take call"/>
- <input type="submit" name="cmd" value="<TMPL_VAR NAME=Cover> call"/>
- <input type="submit" name="cmd" value="<TMPL_VAR NAME=Ignore> call"/>
- </p>
-</fieldset></form>
+<form action="<TMPL_VAR NAME=PAGE>" method="post">
+<input type="hidden" name="page" value="<TMPL_VAR NAME=PAGE>"/>
+<input type="hidden" name="call" value="<TMPL_VAR NAME=Call>"/>
+<fieldset> <legend>Call details, call# <TMPL_VAR NAME=Call></legend>
+<table>
+<tr>
+<td>
+<ul>
+ <li>Current DC: <TMPL_VAR NAME=DC></li>
+ <li>Member:<TMPL_VAR NAME=Member> </li>
+ <li>SMS:<TMPL_VAR NAME=SMS> </li>
+ <li>Coords: <a href="check?coords=<TMPL_VAR NAME=Coords>"><TMPL_VAR NAME=Coords></a></li>
+ <li>Defense points: <TMPL_VAR NAME=DefensePoints></li>
+ <li>Landing at tick: <br/>
+ <input type="text" name="tick" value="<TMPL_VAR NAME=LandingTick>"/>
+ <input type="checkbox" name="ctick"/></li>
+ <li>Current ETA: <TMPL_VAR NAME=ETA></li>
+</ul>
+</td>
+<td>
+ <textarea rows="8" cols="40" name="info">
+ <TMPL_VAR NAME=Info>
+ </textarea>
+</td>
+<td><ul>
+ <li><input type="text" name="bcalc" value="<TMPL_VAR NAME=BCalc>"/><input type="checkbox" name="cbcalc"/></li>
+ <li>Change Notes? <input type="checkbox" name="cinfo"/></li>
+ <li><input type="submit" name="cmd" value="Submit"/></li>
+ <li><input type="submit" name="cmd" value="Take call"/></li>
+ <li><input type="submit" name="cmd" value="<TMPL_VAR NAME=Cover> call"/></li>
+ <li><input type="submit" name="cmd" value="<TMPL_VAR NAME=Ignore> call"/></li>
+</ul></td>
+</tr>
+</table>
+</fieldset>
+</form>
<fieldset><legend>Attackers:</legend>
<form action="<TMPL_VAR NAME=PAGE>" method="post">
<input type="hidden" name="page" value="<TMPL_VAR NAME=PAGE>"/>
<th>Change/remove?</th>
</tr>
<TMPL_LOOP Attackers>
- <tr class="<TMPL_IF ODD>odd<TMPL_ELSE>even</TMPL_IF>">
+ <tr class="<TMPL_IF ODD>odd<TMPL_ELSE>even</TMPL_IF>" onclick="toggleVisibility('attacker<TMPL_VAR NAME=Id>')">
<td><a href="/check?coords=<TMPL_VAR NAME=Coords>"><TMPL_VAR NAME=Coords></a></td>
<td class="<TMPL_VAR NAME=Planet_status>"><TMPL_VAR NAME=Planet_status></td>
<td class="<TMPL_VAR NAME=Relationship>"><TMPL_VAR NAME=Alliance> (<TMPL_VAR NAME=Relationship>)</td>
<td><TMPL_VAR NAME=Fleet></td>
<td><input type="checkbox" name="change:<TMPL_VAR NAME=Id>"/></td>
</tr>
+ <tr id="attacker<TMPL_VAR NAME=Id>" style="z-index:1; display:none;">
+ <td></td>
+ <td colspan="8">
+ <table>
+ <tr><th>Target</th><th>Name</th><th>Mission</th><th>Tick</th><th>ETA</th><th>Amount</th></tr>
+ <TMPL_LOOP Missions>
+ <tr align="center" class="<TMPL_IF ODD>odd<TMPL_ELSE>even</TMPL_IF>" onclick="toggleVisibility('fleet<TMPL_VAR NAME=Id>')">
+ <td><a href="/check?coords=<TMPL_VAR NAME=Target>"><TMPL_VAR NAME=Target></a></td>
+ <td><TMPL_VAR NAME=Name></td>
+ <td class="<TMPL_VAR NAME=Class>"><TMPL_VAR NAME=Mission></td><td><TMPL_VAR NAME=Tick></td>
+ <td><TMPL_VAR NAME=ETA></td><td><TMPL_VAR NAME=Amount></td>
+ </tr>
+ <tr id="fleet<TMPL_VAR NAME=Id>" style="z-index:1; display:none;">
+ <td/>
+ <td colspan="5"><table>
+ <TMPL_LOOP Ships>
+ <tr class="<TMPL_IF ODD>odd<TMPL_ELSE>even</TMPL_IF>">
+ <td><TMPL_VAR NAME=Ship></td><td><TMPL_VAR NAME=Amount></td>
+ </tr>
+ </TMPL_LOOP>
+ </table></td>
+ </tr>
+ </TMPL_LOOP>
+ </table>
+ </td></tr>
</TMPL_LOOP>
</table>
<p>
</p>
</form>
</fieldset>
+<fieldset><legend>Member fleet</legend>
+<table>
+ <tr><th>Target</th><th>Name</th><th>Mission</th><th>Tick</th><th>ETA</th><th>Amount</th></tr>
+ <TMPL_LOOP Fleets>
+ <tr align="center" class="<TMPL_IF ODD>odd<TMPL_ELSE>even</TMPL_IF>" onclick="toggleVisibility('fleet<TMPL_VAR NAME=Id>')">
+ <td><a href="/check?coords=<TMPL_VAR NAME=Target>"><TMPL_VAR NAME=Target></a></td>
+ <td><TMPL_VAR NAME=Name></td>
+ <td class="<TMPL_VAR NAME=Class>"><TMPL_VAR NAME=Mission></td><td><TMPL_VAR NAME=Tick></td>
+ <td><TMPL_VAR NAME=ETA></td><td><TMPL_VAR NAME=Amount></td>
+ </tr>
+ <tr id="fleet<TMPL_VAR NAME=Id>" style="z-index:1; display:none;">
+ <td/>
+ <td colspan="5"><table>
+ <TMPL_LOOP Ships>
+ <tr class="<TMPL_IF ODD>odd<TMPL_ELSE>even</TMPL_IF>">
+ <td><TMPL_VAR NAME=Ship></td><td><TMPL_VAR NAME=Amount></td>
+ </tr>
+ </TMPL_LOOP>
+ </table></td>
+ </tr>
+ </TMPL_LOOP>
+</table>
+</fieldset>
+<fieldset><legend>Defenders</legend>
+<table>
+ <tr><th>Sender</th><th>Name</th><th>Mission</th><th>Landing Tick</th><th>ETA</th><th>Amount</th></tr>
+ <TMPL_LOOP Defenders>
+ <tr align="center" class="<TMPL_IF ODD>odd<TMPL_ELSE>even</TMPL_IF>" onclick="toggleVisibility('fleet<TMPL_VAR NAME=Id>')">
+ <td><a href="/check?coords=<TMPL_VAR NAME=Sender>"><TMPL_VAR NAME=Sender></a></td>
+ <td><TMPL_VAR NAME=Name></td>
+ <td class="<TMPL_VAR NAME=Class>"><TMPL_VAR NAME=Mission></td><td><TMPL_VAR NAME=Tick></td>
+ <td><TMPL_VAR NAME=ETA></td><td><TMPL_VAR NAME=Amount></td>
+ </tr>
+ <tr id="fleet<TMPL_VAR NAME=Id>" style="z-index:1; display:none;">
+ <td/>
+ <td colspan="5"><table>
+ <TMPL_LOOP Ships>
+ <tr class="<TMPL_IF ODD>odd<TMPL_ELSE>even</TMPL_IF>">
+ <td><TMPL_VAR NAME=Ship></td><td><TMPL_VAR NAME=Amount></td>
+ </tr>
+ </TMPL_LOOP>
+ </table></td>
+ </tr>
+ </TMPL_LOOP>
+</table>
+</fieldset>
<TMPL_ELSE>
<table>
<tr><th>Call</th><th>DC</th><th>Def Fleets</th><th>Member (def points)</th><th>Landing tick</th><th>Races</th><th>Amount</th><th>Shiptypes</th><th>ETA</th><th>Alliance</th><th>Attackers</th></tr>