import javax.swing.*;
+import java.awt.*;
+import java.awt.event.*;
/**
* Graphical representation of a MIDI note.
* @version 1
*/
-public class MooNoteElement {
+public class MooNoteElement extends JPanel{
+ private MooNote note;
/**
* Creates a new note element.
+ * @param mn The note that will be graphically represented
*/
- public MooNoteElement () {
+ public MooNoteElement (MooNote mn) {
+ note = mn;
+ setPreferredSize(new Dimension(20,20));
+ class MouseList implements MouseListener{
+ public void mouseClicked(MouseEvent event){
+ //Bring upp dialog to edit note.
+ }
+
+ public void mouseEntered(MouseEvent event){
+ //Show note props in statusbar?
+ }
+
+ public void mouseExited(MouseEvent event){
+ //Reset statusbar?
+ }
+
+ public void mousePressed(MouseEvent event){ }
+
+ public void mouseReleased(MouseEvent event){}
+ };
+ MouseListener listener = new MouseList();
+ addMouseListener(listener);
+
}
- /**
- *
+ /**
+ *
*/
- public void () {
-
+ public void paintComponent(Graphics g)
+ {
+ super.paintComponent(g);
+
+ if (!(g instanceof Graphics2D))
+ return;
+ Graphics2D g2 = (Graphics2D)g;
+
+ String note = ""; //TODO: shoudl really change this name..
+ int pitch = this.note.getPitch();
+ switch( pitch % 12)
+ {
+ case 0: note = "C"; break;
+ case 1: note = "C#"; break;
+ case 2: note = "D"; break;
+ case 3: note = "D#"; break;
+ case 4: note = "E"; break;
+ case 5: note = "F"; break;
+ case 6: note = "F#"; break;
+ case 7: note = "G"; break;
+ case 8: note ="G#"; break;
+ case 9: note = "A"; break;
+ case 10: note = "A#"; break;
+ case 11: note = "B"; break;
+ }
+
+ g2.drawString(note +" "+(pitch/12), 2, 2);
+
}
+
}