X-Git-Url: https://ruin.nu/git/?a=blobdiff_plain;f=bs%2Fbsview.cpp;h=9af428df1fed72e90c88ebc4599c2e6521c7de81;hb=e07f49323a1936c90605d06f6f63e4c39b4c4aca;hp=76d812fa57567d6d061eb975344b80af325953be;hpb=b69214d555a2a06a004f92cf8c52160ee52b82dc;p=hbs.git diff --git a/bs/bsview.cpp b/bs/bsview.cpp index 76d812f..9af428d 100644 --- a/bs/bsview.cpp +++ b/bs/bsview.cpp @@ -17,21 +17,31 @@ #include "bsview.h" +//standard library +#include +#include +#include +#include + +using namespace std; + +//QT includes +#include +#include + #include "battlesum.h" #include "scanview.h" #include "ui/infoview.h" #include "tickview.h" #include "ui/fleetviewbase.h" - -//QT includes -#include -#include +#include "fleet.h" BSView::BSView(QWidget *parent, BSDoc *doc) : QSplitter(parent) { /** connect doc with the view*/ connect(doc, SIGNAL(documentChanged()), this, SLOT(slotDocumentChanged())); + m_doc = doc; m_LeftSplit = new QSplitter(QSplitter::Vertical, this); m_RightSplit = new QSplitter(QSplitter::Vertical, this); @@ -64,27 +74,91 @@ BSView::~BSView() { } +////////////////////////////////////////////////////////////////////////// +// void BSView::addBattle(QString name) { - QListViewItem *battle = new QListViewItem(m_NumberView, name); - (void) new QListViewItem(battle, "Defenders"); - (void) new QListViewItem(battle, "Attackers"); + QListViewItem* battle = new QListViewItem(m_NumberView, name); + QListViewItem* def = new QListViewItem(battle, tr("Defenders"),"", "","1"); + (void) new QListViewItem(battle, tr("Attackers"),"", "","2"); + (void) new QListViewItem(def, tr("Home Planet"), "","","1"); } +/////////////////////////////////////////////////////////////////////////////// +// +/***This function clears the listview and then iterates through the battles + * and recreates the listview hierarchy. + */ void BSView::slotDocumentChanged() { - //TODO update the view + m_NumberView->clear(); + + map > >& battles = m_doc->Battles(); + for (map > >::iterator i = battles.begin(); i != battles.end(); i++) + { + QString b = (*i).first; + QListViewItem* battle = new QListViewItem(m_NumberView, b); + + for (map >::iterator j = battles[b].begin(); j != battles[b].end(); j++) + { + QString g = (*j).first; + QListViewItem* group = new QListViewItem(battle, g); + + for (map::iterator k = battles[b][g].begin(); k != battles[b][g].end(); k++) + { + (void) new QListViewItem(group, (*k).first); + } + } + } } -/** No descriptions */ -void BSView::slotFleetSelection(QListViewItem *lvi){ + +////////////////////////////////////////////////////////////////////////////// +// +void BSView::slotFleetSelection(QListViewItem *lvi) +{ + //cout << lvi->parent()->text(2).toLocal8bit() << endl; +// for (int i = 0; i < 5; i++) +// cout << lvi->text(i).local8Bit() << endl; + + if (lvi->parent() == '\0') { m_FleetViews->raiseWidget(0); } else if (lvi->parent()->parent() == '\0') { + m_FleetView->slotHomePlanet(false); + if (lvi->text(0) == tr("Friendly")) + { + m_FleetView->slotAttacker(false); + } + else + { + m_FleetView->slotAttacker(true); + } m_FleetViews->raiseWidget(1); + } + else + { + if (lvi->parent()->text(0) == tr("Friendly")) + { + m_FleetView->slotAttacker(false); + m_FleetView->slotHomePlanet(false); + if (lvi->text(0) == tr("Home Planet")) + { + m_FleetView->slotHomePlanet(true); + } + } + else + { + m_FleetView->slotAttacker(true); + m_FleetView->slotHomePlanet(false); + } + m_FleetViews->raiseWidget(1); + + } + }