X-Git-Url: https://ruin.nu/git/?a=blobdiff_plain;f=bs%2Fbsview.cpp;h=f7f3aa8a771b30783c4058810d2f987a7fa14f75;hb=15d92b3097a80faf26b8ce4cb4a6b957d17bc092;hp=5da0e0654c36b0b323b6a9aa23678453da303336;hpb=071b5f2d6ca710d048a58ee40e32bc623033c46e;p=hbs.git diff --git a/bs/bsview.cpp b/bs/bsview.cpp index 5da0e06..f7f3aa8 100644 --- a/bs/bsview.cpp +++ b/bs/bsview.cpp @@ -17,34 +17,42 @@ #include "bsview.h" -#include "battlesum.h" -#include "scanview.h" -#include "ui/infoview.h" -#include "tickview.h" -#include "ui/fleetviewbase.h" +//standard library +#include +#include +#include +#include + +using namespace std; //QT includes #include #include -#include -using namespace std; +#include "battlesum.h" +#include "scanview.h" +#include "ui/infoview.h" +#include "tickview.h" +#include "fleetview.h" +#include "fleet.h" BSView::BSView(QWidget *parent, BSDoc *doc) : QSplitter(parent) { /** connect doc with the view*/ connect(doc, SIGNAL(documentChanged()), this, SLOT(slotDocumentChanged())); + m_doc = doc; m_LeftSplit = new QSplitter(QSplitter::Vertical, this); m_RightSplit = new QSplitter(QSplitter::Vertical, this); //setting up the listview m_NumberView = new QListView(m_LeftSplit); + m_NumberView->setRootIsDecorated(true); m_NumberView->addColumn("Name"); m_NumberView->addColumn("Number"); m_NumberView->addColumn("ETA"); - addBattle("test"); + //addBattle("NO BATTLES"); m_InfoView = new InfoView(m_LeftSplit); @@ -56,7 +64,7 @@ BSView::BSView(QWidget *parent, BSDoc *doc) : QSplitter(parent) //the widget stack m_BattleSum = new BattleSum(); m_FleetViews->addWidget(m_BattleSum, 0); - m_FleetView = new FleetViewBase(); + m_FleetView = new FleetView(Fleet(), true, true); m_FleetViews->addWidget(m_FleetView, 1); //m_FleetViews->raiseWidget(0); @@ -67,20 +75,51 @@ BSView::~BSView() { } +////////////////////////////////////////////////////////////////////////// +// void BSView::addBattle(QString name) { QListViewItem* battle = new QListViewItem(m_NumberView, name); - QListViewItem* def = new QListViewItem(battle, tr("Defenders"),"", "","1"); - (void) new QListViewItem(battle, tr("Attackers"),"", "","2"); + QListViewItem* def = new QListViewItem(battle, tr("Friendly"),"", "","1"); + (void) new QListViewItem(battle, tr("Hostile"),"", "","2"); (void) new QListViewItem(def, tr("Home Planet"), "","","1"); } +/////////////////////////////////////////////////////////////////////////////// +// +/***This function clears the listview and then iterates through the battles + * and recreates the listview hierarchy. + */ void BSView::slotDocumentChanged() { - //TODO update the view + m_NumberView->clear(); + + const map > >& battles = m_doc->battles(); + + for (map > >::const_iterator i = battles.begin(); i != battles.end(); ++i) + { + QString b = (*i).first; + QListViewItem* battle = new QListViewItem(m_NumberView, b); + + for (map >::const_iterator j = i->second.begin(); j != i->second.end(); ++j) + { + QString g = (*j).first; + QListViewItem* group = new QListViewItem(battle, g); + int groupShips = 0; + for (map::const_iterator k = j->second.begin(); k != j->second.end(); ++k) + { + int ships = k->second.NumberOfShips(); + groupShips += ships; + (void) new QListViewItem(group, (*k).first, QString("%1").arg(ships), QString("%1").arg(k->second.ETA())); + } + group->setText(1, QString("%1").arg(groupShips)); + } + } } -/** No descriptions */ + +////////////////////////////////////////////////////////////////////////////// +// void BSView::slotFleetSelection(QListViewItem *lvi) { //cout << lvi->parent()->text(2).toLocal8bit() << endl; @@ -94,36 +133,46 @@ void BSView::slotFleetSelection(QListViewItem *lvi) } else if (lvi->parent()->parent() == '\0') { - m_FleetView->slotHomePlanet(false); - if (lvi->text(3) == "1") +// m_FleetView->slotHomePlanet(false); + if (lvi->text(0) == tr("Friendly")) { - m_FleetView->slotAttacker(false); +// m_FleetView->slotAttacker(false); } else { - m_FleetView->slotAttacker(true); +// m_FleetView->slotAttacker(true); } m_FleetViews->raiseWidget(1); } else { - if (lvi->parent()->text(3) == "1") + bool home = false; + bool friendly = false; + QString fleet = lvi->text(0); + QString group = lvi->parent()->text(0); + QString battle = lvi->parent()->parent()->text(0); + if ( group == tr("Friendly")) { - m_FleetView->slotAttacker(false); - m_FleetView->slotHomePlanet(false); - if (lvi->text(3) == "1") + friendly = true; + if ( fleet == tr("Home Planet")) { - m_FleetView->slotHomePlanet(true); + home = true; } } + Fleet fl = m_doc->specificFleet(battle, group, fleet); + if (fl.Race() == m_FleetView->fleet().Race() && + m_FleetView->isHome() == home) + { + m_FleetView->viewFleet(fl, friendly); + } else { - m_FleetView->slotAttacker(true); - m_FleetView->slotHomePlanet(false); + m_FleetViews->removeWidget(m_FleetView); + m_FleetView = new FleetView(fl, friendly, home); + m_FleetViews->addWidget(m_FleetView, 1); } m_FleetViews->raiseWidget(1); - }