X-Git-Url: https://ruin.nu/git/?a=blobdiff_plain;f=robber%2Frobber.cpp;h=d8154c09705aaca0dd5957dfbf8370fcbcfaecd1;hb=f4121d29718ebe595283200700956369776dbdca;hp=efe40ded9ece7b52f43049d1529699e1c9c999d6;hpb=c587459e89e9d1123425df5b42a367e7bf439e64;p=icfp05.git diff --git a/robber/robber.cpp b/robber/robber.cpp index efe40de..d8154c0 100644 --- a/robber/robber.cpp +++ b/robber/robber.cpp @@ -6,17 +6,51 @@ using namespace std; using namespace __gnu_cxx; +struct FindCop : SPGoal{ + int _limit; + const hash_map& _players; + FindCop(const hash_map& players, int limit = 0) : _players(players), _limit(limit){} + int operator()(const SPInfo* node) const{ + if (_limit > 0 && node->cost > _limit) + return -1; + for(hash_map::const_iterator player = _players.begin(); + player != _players.end(); ++player){ + if (player->second.type != robber && player->second.location == node->name){ + return 1; + } + } + return 0; + } +}; + string Robber::turn(){ hash_map streets; Intersection& inter = _intersections[_location]; for (hash_map::const_iterator street = inter.connections.begin(); street != inter.connections.end(); ++street){ - double goodness = 100; - int curx = _intersections[_location].x; - int cury = _intersections[_location].y; + if (street->second == car){ + cerr << "Discarding: " << street->first << " since car is needed" << endl; + continue; + } + double goodness = 10; + Intersection& conInter = _intersections[street->first]; - int newx = _intersections[street->first].x; - int newy = _intersections[street->first].y; + if (conInter.type == bank){ + cerr << "FOUND A BANK" << endl; + list l = shortestPath(_location, _type, FindCop(_players, 3)); + if (l.size() > 0){ + cerr << "Cop " << l.size() << " intersections away." << endl; + goodness = 0; + }else if (_banks[street->first] > 0){ + cerr << "No cop close to bank" << endl; + return street->first; + } + } + int curx = inter.x; + int cury = inter.y; + + int newx = conInter.x; + int newy = conInter.y; for (hash_map::const_iterator player = _players.begin(); player != _players.end(); ++player){ if (player->first == _name) @@ -27,36 +61,42 @@ string Robber::turn(){ double dist1 = sqrt(pow((curx-px),2.0)+pow((cury-py),2.0)); double dist2 = sqrt(pow((newx-px),2.0)+pow((newy-py),2.0)); - cerr << "Original distance: " << dist1 << endl; + /*cerr << "Original distance: " << dist1 << endl; cerr << "New distance: " << dist2 << endl; + */ - if (dist2 > dist1) - goodness *= 4; - else - goodness /= 4; + if (dist2 < 50 && dist2 < dist1) + goodness *= 0.95; - if (player->second.type == "cop-foot" && dist2 <= 3) - goodness /= 10; - else if (player->second.type == "cop-car" && dist2 <= 2) - goodness /= 10; + if (player->second.type == cop_foot && dist2 <= 3) + goodness /= 100; + else if (player->second.type == cop_car && dist2 <= 2) + goodness /= 100; } + + cerr << "Street: " << street->first << " goodness: " << goodness << endl; streets[street->first] = goodness; } + streets[_oldLocation] /= 10; for(hash_map::const_iterator bank = _banks.begin(); bank != _banks.end(); ++bank){ //cerr << "Handling bank at: " << bank->first << endl; if (bank->second > 0){ - vector v = shortestPath(_location, bank->first,_type); - if (v.size() < 2) + list l = shortestPath(_location, _type, SimpleSPGoal(bank->first)); + if (l.size() < 2) continue; - streets[v[1]] *= bank->second/v.size(); - + list::iterator i = l.begin(); + if (*++i == "53-and-kimbark") + cerr << "We should NOT find 53-and-kimbark here" << endl; + streets[*i] += bank->second/(pow(5.0,double(l.size()))); + } } + /*cerr << "Using route: "; copy(v.begin(), v.end(), ostream_iterator(cerr, " : ")); cerr << endl; @@ -73,6 +113,7 @@ string Robber::turn(){ destination = dest->first; } } + _oldLocation = _location; return destination;