--- /dev/null
+/***************************************************************************
+ cskill.h - description
+ -------------------
+ begin : Tue Dec 31 2000
+ copyright : (C) 2000 by Michael Andreen
+ email : whale@linux.nu
+ changes :
+ ***************************************************************************/
+
+/***************************************************************************
+ * *
+ * This program is free software; you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published by *
+ * the Free Software Foundation; either version 2 of the License, or *
+ * (at your option) any later version. *
+ * *
+ ***************************************************************************/
+
+#ifndef CCREATURE_H
+#define CCREATURE_H
+
+//QT includes
+#include <qobject.h>
+/* This class holds information about a typical skill in Eon. this information is a list of specializations, if it is checked, if it is easily learnd and so on.
+ *@author Michael Andreen
+ *@short A skill class, holds the most generic stuff for eon skills.
+ */
+class CSkill : public QObject
+{
+Q_OBJECT
+public:
+ /** Create an empty CSkill object */
+ CSkill();
+ /** Load a creature from file.
+ *
+ */
+ CSkill(int skillValue, QString);
+ /** Delete the CSkill object */
+ ~CSkill();
+protected:
+ int m_SkillValue;
+ bool m_EasyLearned;
+ bool m_Checked;
+ //I don't really know how to save the speclist, got to have a stl reference..
+};
+
+#endif