X-Git-Url: https://ruin.nu/git/?p=hbs.git;a=blobdiff_plain;f=bs%2Fbsview.cpp;h=ac969a3506c38bac22a96ac137fc45ed5bd4dc69;hp=042adf7f3ceea322c518a0b92c9eb38ed1d784c0;hb=dc90594097a886eee49e9bfe45da6d4f9765179a;hpb=1bb3da557a983d00ec3ff37ff94152e6f109ee4a diff --git a/bs/bsview.cpp b/bs/bsview.cpp index 042adf7..ac969a3 100644 --- a/bs/bsview.cpp +++ b/bs/bsview.cpp @@ -17,30 +17,42 @@ #include "bsview.h" -#include "battlesum.h" -#include "scanview.h" -#include "ui/infoview.h" -#include "tickview.h" +//standard library +#include +#include +#include +#include + +using namespace std; //QT includes #include #include +#include "battlesum.h" +#include "scanview.h" +#include "ui/infoview.h" +#include "tickview.h" +#include "fleetview.h" +#include "fleet.h" + BSView::BSView(QWidget *parent, BSDoc *doc) : QSplitter(parent) { /** connect doc with the view*/ connect(doc, SIGNAL(documentChanged()), this, SLOT(slotDocumentChanged())); + m_doc = doc; m_LeftSplit = new QSplitter(QSplitter::Vertical, this); m_RightSplit = new QSplitter(QSplitter::Vertical, this); //setting up the listview m_NumberView = new QListView(m_LeftSplit); + m_NumberView->setRootIsDecorated(true); m_NumberView->addColumn("Name"); m_NumberView->addColumn("Number"); m_NumberView->addColumn("ETA"); - addBattle("test"); + //addBattle("NO BATTLES"); m_InfoView = new InfoView(m_LeftSplit); @@ -52,6 +64,8 @@ BSView::BSView(QWidget *parent, BSDoc *doc) : QSplitter(parent) //the widget stack m_BattleSum = new BattleSum(); m_FleetViews->addWidget(m_BattleSum, 0); + m_FleetView = new FleetView(); + m_FleetViews->addWidget(m_FleetView, 1); //m_FleetViews->raiseWidget(0); connect(m_NumberView, SIGNAL(selectionChanged(QListViewItem *)), SLOT(slotFleetSelection(QListViewItem *))); @@ -61,27 +75,95 @@ BSView::~BSView() { } +////////////////////////////////////////////////////////////////////////// +// void BSView::addBattle(QString name) { - QListViewItem *battle = new QListViewItem(m_NumberView, name); - (void) new QListViewItem(battle, "Defenders"); - (void) new QListViewItem(battle, "Attackers"); + QListViewItem* battle = new QListViewItem(m_NumberView, name); + QListViewItem* def = new QListViewItem(battle, tr("Friendly"),"", "","1"); + (void) new QListViewItem(battle, tr("Hostile"),"", "","2"); + (void) new QListViewItem(def, tr("Home Planet"), "","","1"); } +/////////////////////////////////////////////////////////////////////////////// +// +/***This function clears the listview and then iterates through the battles + * and recreates the listview hierarchy. + */ void BSView::slotDocumentChanged() { - //TODO update the view + m_NumberView->clear(); + + map > >& battles = m_doc->Battles(); + for (map > >::iterator i = battles.begin(); i != battles.end(); i++) + { + QString b = (*i).first; + QListViewItem* battle = new QListViewItem(m_NumberView, b); + + for (map >::iterator j = battles[b].begin(); j != battles[b].end(); j++) + { + QString g = (*j).first; + QListViewItem* group = new QListViewItem(battle, g); + int groupShips = 0; + + for (map::iterator k = battles[b][g].begin(); k != battles[b][g].end(); k++) + { + int ships = battles[b][g][(*k).first].NumberOfShips(); + groupShips += ships; + (void) new QListViewItem(group, (*k).first, QString("%1").arg(ships), QString("%1").arg(battles[b][g][(*k).first].ETA())); + } + group->setText(1, QString("%1").arg(groupShips)); + } + } } -/** No descriptions */ -void BSView::slotFleetSelection(QListViewItem *lvi){ + +////////////////////////////////////////////////////////////////////////////// +// +void BSView::slotFleetSelection(QListViewItem *lvi) +{ + //cout << lvi->parent()->text(2).toLocal8bit() << endl; +// for (int i = 0; i < 5; i++) +// cout << lvi->text(i).local8Bit() << endl; + + if (lvi->parent() == '\0') { m_FleetViews->raiseWidget(0); } else if (lvi->parent()->parent() == '\0') { +// m_FleetView->slotHomePlanet(false); + if (lvi->text(0) == tr("Friendly")) + { +// m_FleetView->slotAttacker(false); + } + else + { +// m_FleetView->slotAttacker(true); + } m_FleetViews->raiseWidget(1); + } + else + { + if (lvi->parent()->text(0) == tr("Friendly")) + { +// m_FleetView->slotAttacker(false); +// m_FleetView->slotHomePlanet(false); + if (lvi->text(0) == tr("Home Planet")) + { +// m_FleetView->slotHomePlanet(true); + } + } + else + { +// m_FleetView->slotAttacker(true); +// m_FleetView->slotHomePlanet(false); + } + m_FleetViews->raiseWidget(1); + + } + }