X-Git-Url: https://ruin.nu/git/?p=hbs.git;a=blobdiff_plain;f=bs%2Fbsview.cpp;h=df3f558d97de534a8a5d37512581b9c1de3c2a4f;hp=042adf7f3ceea322c518a0b92c9eb38ed1d784c0;hb=7311d423f454c500dbc60dd822007da3981b0d56;hpb=1bb3da557a983d00ec3ff37ff94152e6f109ee4a diff --git a/bs/bsview.cpp b/bs/bsview.cpp index 042adf7..df3f558 100644 --- a/bs/bsview.cpp +++ b/bs/bsview.cpp @@ -17,71 +17,425 @@ #include "bsview.h" -#include "battlesum.h" -#include "scanview.h" -#include "ui/infoview.h" -#include "tickview.h" +//standard library +#include +#include +#include +#include + +using namespace std; //QT includes #include #include +#include "battlesum.h" +#include "scanview.h" +#include "ui/infoview.h" +//#include "tickview.h" +#include "fleetview.h" +#include "fleet.h" +#include "planet.h" + BSView::BSView(QWidget *parent, BSDoc *doc) : QSplitter(parent) { /** connect doc with the view*/ - connect(doc, SIGNAL(documentChanged()), this, SLOT(slotDocumentChanged())); + + m_iMaxTick = 0; + m_iMinTick = 0; + m_iResultMode = 0; + + m_bMoreDocChanges = false; + connect(doc, SIGNAL(documentChanged()), this, SLOT(slotDocumentChanged())); + m_doc = doc; m_LeftSplit = new QSplitter(QSplitter::Vertical, this); m_RightSplit = new QSplitter(QSplitter::Vertical, this); //setting up the listview m_NumberView = new QListView(m_LeftSplit); + m_NumberView->setRootIsDecorated(true); m_NumberView->addColumn("Name"); m_NumberView->addColumn("Number"); m_NumberView->addColumn("ETA"); - addBattle("test"); + m_NumberView->addColumn("Score"); + //addBattle("NO BATTLES"); + + + connect(m_NumberView, SIGNAL(expanded(QListViewItem*)), SLOT(slotItemExpanded(QListViewItem*))); + connect(m_NumberView, SIGNAL(collapsed(QListViewItem*)), SLOT(slotItemCollapsed(QListViewItem*))); + m_InfoView = new InfoView(m_LeftSplit); + + connect(m_InfoView,SIGNAL(add()),SLOT(slotInfoNew())); + connect(m_InfoView,SIGNAL(apply()),SLOT(slotInfoApply())); + connect(m_InfoView,SIGNAL(cancel()),SLOT(slotInfoCancel())); + connect(m_InfoView,SIGNAL(remove()),SLOT(slotInfoRemove())); + + vector raceNames; + const map >& races = Fleet::Races(); + for(map >::const_iterator i = races.begin(); i != races.end(); ++i) + { + raceNames.push_back(i->first.c_str()); + } + m_InfoView->setRaces(raceNames); //the right side - m_TickView = new TickView(m_RightSplit); + //m_TickView = new TickView(m_RightSplit); m_FleetViews = new QWidgetStack(m_RightSplit); - m_ScanView = new ScanView(m_RightSplit); + //m_ScanView = new ScanView(m_RightSplit); + Fleet fl1; + //fl1.setRace(tr("Terran").latin1()); + fl1.setRace("Terran"); + Fleet fl2; + fl2.setRace(tr("Generic").latin1()); + //the widget stack m_BattleSum = new BattleSum(); m_FleetViews->addWidget(m_BattleSum, 0); + m_FleetView = new FleetView(&fl1, true); + m_FleetViews->addWidget(m_FleetView, 1); + m_GenericFleetView = new FleetView(&fl2, true); + m_FleetViews->addWidget(m_GenericFleetView, 2); + m_FleetView->slotViewTickRange(m_iMinTick, m_iMaxTick); + m_GenericFleetView->slotViewTickRange(m_iMinTick, m_iMaxTick); //m_FleetViews->raiseWidget(0); - connect(m_NumberView, SIGNAL(selectionChanged(QListViewItem *)), SLOT(slotFleetSelection(QListViewItem *))); + connect(m_NumberView, SIGNAL(selectionChanged(QListViewItem *)), SLOT(slotFleetSelection(QListViewItem *))); + connect(m_FleetView, SIGNAL(fleetChanged(const Fleet*)), SLOT(slotFleetChanged(const Fleet*))); + connect(m_GenericFleetView, SIGNAL(fleetChanged(const Fleet*)), SLOT(slotFleetChanged(const Fleet*))); } BSView::~BSView() { } +////////////////////////////////////////////////////////////////////////// +// void BSView::addBattle(QString name) { - QListViewItem *battle = new QListViewItem(m_NumberView, name); - (void) new QListViewItem(battle, "Defenders"); - (void) new QListViewItem(battle, "Attackers"); + QListViewItem* battle = new QListViewItem(m_NumberView, name); + QListViewItem* def = new QListViewItem(battle, tr("Friendly"),"", "","1"); + (void) new QListViewItem(battle, tr("Hostile"),"", "","2"); + (void) new QListViewItem(def, tr("Home Planet"), "","","1"); } +/////////////////////////////////////////////////////////////////////////////// +// +/***This function clears the listview and then iterates through the battles + * and recreates the listview hierarchy. + */ void BSView::slotDocumentChanged() { - //TODO update the view + if (m_bMoreDocChanges) + return; + + m_NumberView->clear(); + + const BattleList& battles = m_doc->battles(); + + vector battlenames; + + for (BattleList::const_iterator i = battles.begin(); i != battles.end(); ++i) + { + QString b = (*i).first; + battlenames.push_back(i->first); + QListViewItem* battle = new QListViewItem(m_NumberView, b); + battle->setOpen(m_TreeExpanded[b]["--"]); + + + for (map >::const_iterator j = i->second.begin(); j != i->second.end(); ++j) + { + QString g = (*j).first; + QListViewItem* group = new QListViewItem(battle, g); + int groupShips = 0; + unsigned groupScore = 0; + group->setOpen(m_TreeExpanded[b][g]); + for (map::const_iterator k = j->second.begin(); k != j->second.end(); ++k) + { + int ships = k->second->numberOfShips(); + unsigned score = k->second->score(); + groupShips += ships; + groupScore += score; + //if(k->first == tr("Home Planet")) + (void) new QListViewItem(group, (*k).first, QString("%1").arg(ships), QString("%1").arg(k->second->ETA()), QString("%1").arg(score)); + /*else + (void) new QCheckListItem(group, (*k).first, QString("%1").arg(ships), QString("%1").arg(k->second->ETA()), QString("%1").arg(score), QCheckListItem::CheckBox);*/ + + } + group->setText(1, QString("%1").arg(groupShips)); + group->setText(3, QString("%1").arg(groupScore)); + } + } + m_InfoView->setBattles(battlenames); + updateInfoView(); + updateFleetView(); } -/** No descriptions */ -void BSView::slotFleetSelection(QListViewItem *lvi){ + +////////////////////////////////////////////////////////////////////////////// +// +void BSView::slotFleetSelection(QListViewItem *lvi) +{ + if (lvi->parent() == '\0') { m_FleetViews->raiseWidget(0); } else if (lvi->parent()->parent() == '\0') { + if (lvi->text(0) == tr("Friendly")) + { + // m_FleetView->slotAttacker(false); + } + else + { + // m_FleetView->slotAttacker(true); + } + m_FleetViews->raiseWidget(2); + + } + else + { + m_sFleet = lvi->text(0); + m_sGroup = lvi->parent()->text(0); + m_sBattle = lvi->parent()->parent()->text(0); + + updateInfoView(); + updateFleetView(); + } +} + +////////////////////////////////////////////////////////////////////////// +// +void BSView::slotItemExpanded(QListViewItem *lvi) +{ + if (lvi->parent() == '\0') + { + m_TreeExpanded[lvi->text(0)]["--"] = true; + } + else if (lvi->parent()->parent() == '\0') + { + m_TreeExpanded[lvi->parent()->text(0)][lvi->text(0)] = true; + } +} + +////////////////////////////////////////////////////////////////////////// +// +void BSView::slotItemCollapsed(QListViewItem *lvi) +{ + if (lvi->parent() == '\0') + { + m_TreeExpanded[lvi->text(0)]["--"] = false; + } + else if (lvi->parent()->parent() == '\0') + { + m_TreeExpanded[lvi->parent()->text(0)][lvi->text(0)] = false; + } +} + +////////////////////////////////////////////////////////////////////////// +// +void BSView::slotFleetChanged(const Fleet* fleet) +{ + m_doc->changeFleet(m_sBattle, m_sGroup, m_sFleet, fleet); +} + +////////////////////////////////////////////////////////////////////////// +// +void BSView::slotInfoApply() +{ + QString battle = m_InfoView->battle(); + QString group = m_InfoView->group(); + QString fleet = m_InfoView->fleetName(); + + + + const Fleet* old = m_doc->specificFleet(m_sBattle, m_sGroup, m_sFleet); + + const Planet* oldpl = dynamic_cast(old); + + Fleet* fl; + if(oldpl) + fl = new Planet(*oldpl); + else + fl = new Fleet(*old); + + + + m_bMoreDocChanges = true; + m_doc->removeFleet(m_sBattle, m_sGroup, m_sFleet); + m_bMoreDocChanges = false; + + m_sBattle = battle; + m_sGroup = group; + m_sFleet = fleet; + + + fl->setETA(m_InfoView->eta()); + fl->setName(m_sFleet.latin1()); + fl->setRace(m_InfoView->race().latin1()); + fl->setStays(m_InfoView->stays()); + + m_doc->newFleet(m_sBattle, m_sGroup, m_sFleet, fl); +} + +////////////////////////////////////////////////////////////////////////// +// +void BSView::slotInfoCancel() +{ + updateInfoView(); +} + +////////////////////////////////////////////////////////////////////////// +// +void BSView::slotInfoNew() +{ + + QString battle = m_InfoView->battle(); + QString group = m_InfoView->group(); + QString fleet = m_InfoView->fleetName(); + + const Fleet* fl1 = m_doc->specificFleet(battle, group, fleet); + if (fl1) + { + //fleet does already exist, do not overwrite. + //Need something else here.... + return; + } + + + + Fleet* fl = new Fleet(); + + m_sBattle = battle; + m_sGroup = group; + m_sFleet = fleet; + + fl->setETA(m_InfoView->eta()); + fl->setName(m_sFleet.latin1()); + fl->setRace(m_InfoView->race().latin1()); + fl->setStays(m_InfoView->stays()); + + m_doc->newFleet(m_sBattle, m_sGroup, m_sFleet, fl); + +} + +////////////////////////////////////////////////////////////////////////// +// +void BSView::slotInfoRemove() +{ + m_doc->removeFleet(m_sBattle, m_sGroup, m_sFleet); + m_sFleet = ""; +} + +////////////////////////////////////////////////////////////////////////// +// +void BSView::updateInfoView() +{ + const Fleet* fl = m_doc->specificFleet(m_sBattle, m_sGroup, m_sFleet); + + if(!fl) + { + m_InfoView->setFleetName(""); + m_InfoView->setEta(0); + m_InfoView->enableNameChange(true); + m_InfoView->enableRemove(false); + return; + } + m_InfoView->setGroup(m_sGroup); + m_InfoView->setBattle(m_sBattle); + +/* NO LONGER NEEDED SINCE IT'S INTEGRATED IN THE InfoView CLASS + * if(m_sFleet == tr("Home Planet") && m_sGroup == tr("Friendly")) + { + //m_InfoView->enableNameChange(false); + //m_InfoView->enableRemove(false); + } + else + { + m_InfoView->enableNameChange(true); + m_InfoView->enableRemove(true); + } +*/ + + m_InfoView->setRace(fl->race().c_str()); + m_InfoView->setFleetName(m_sFleet); + m_InfoView->setEta(fl->ETA()); + m_InfoView->setGroup(m_sGroup); + m_InfoView->setBattle(m_sBattle); + m_InfoView->setStays(fl->stays()); +} + +////////////////////////////////////////////////////////////////////////// +// +void BSView::updateFleetView() +{ + bool friendly = false; + bool home = false; + + const Fleet* fl = m_doc->specificFleet(m_sBattle, m_sGroup, m_sFleet); + + if (!fl) + { + m_FleetViews->raiseWidget(2); + return; + } + + if ( m_sGroup == tr("Friendly")) + { + friendly = true; + if(m_sFleet == tr("Home Planet")) + home=true; + } + if (fl->race() == tr("Generic").latin1()) + { + m_GenericFleetView->viewFleet(fl, friendly); + m_FleetViews->raiseWidget(2); + + } + else + { + if (fl->race() == m_FleetView->fleet()->race() && + m_FleetView->isHome() == home) + { + m_FleetView->viewFleet(fl, friendly); + } + else + { + m_FleetViews->removeWidget(m_FleetView); + delete m_FleetView; + m_FleetView = new FleetView(fl, friendly); + connect(m_FleetView, SIGNAL(fleetChanged(const Fleet*)), SLOT(slotFleetChanged(const Fleet*))); + m_FleetView->slotViewTickRange(m_iMinTick, m_iMaxTick); + m_FleetView->slotSetResultMode(m_iResultMode); + m_FleetViews->addWidget(m_FleetView, 1); + } + m_FleetViews->raiseWidget(2); m_FleetViews->raiseWidget(1); } +} + +////////////////////////////////////////////////////////////////////////// +// +void BSView::slotTickChanged(int min, int max) +{ + m_FleetView->slotViewTickRange(min, max); + m_GenericFleetView->slotViewTickRange(min, max); + + m_iMinTick = min; + m_iMaxTick = max; +} + +////////////////////////////////////////////////////////////////////////// +// +void BSView::slotResultModeChanged( int i) +{ + m_FleetView->slotSetResultMode(i); + m_GenericFleetView->slotSetResultMode(i); + m_iResultMode = i; }