X-Git-Url: https://ruin.nu/git/?p=hbs.git;a=blobdiff_plain;f=bs%2Ffleet.cpp;fp=bs%2Ffleet.cpp;h=bab852f0bf704b941a00b464771ac7d4fd37960d;hp=4072788a4af0d142607e8302e2dffb89b4010d83;hb=5b3a1459c35efe60c4255a5c50a1d74fdbe8e8eb;hpb=6d1c9d157f48157d2d4038121f9f1b6991c96f20 diff --git a/bs/fleet.cpp b/bs/fleet.cpp index 4072788..bab852f 100644 --- a/bs/fleet.cpp +++ b/bs/fleet.cpp @@ -119,28 +119,27 @@ void Fleet::setUnits(UnitList& units) s_Units = units; - /* + for (UnitList::iterator i = s_Units.begin(); i != s_Units.end(); i++) { - cerr << s_Units[(*i).first].Name() << "\t\t" - << s_Units[(*i).first].race() <<"\t" - << s_Units[(*i).first].unitClass() << "\t" - << s_Units[(*i).first].target(0) << "\t" - << s_Units[(*i).first].target(1) << "\t" - << s_Units[(*i).first].target(2) << "\t" - << s_Units[(*i).first].initiative() << "\t" - << s_Units[(*i).first].agility() << "\t" - << s_Units[(*i).first].weaponSpeed() << "\t" - << s_Units[(*i).first].guns() << "\t" - << s_Units[(*i).first].power() << "\t" - << s_Units[(*i).first].armor() << "\t" - << s_Units[(*i).first].EMP() << "\t" - << s_Units[(*i).first].totRes() << "\t" - << s_Units[(*i).first].fuel() << "\t" - << s_Units[(*i).first].ETA() << "\t" - << s_Units[(*i).first].type() << endl; + cerr << s_Units[(*i).first].Name() << "\t\t" +/* << s_Units[(*i).first].race() <<"\t" + << s_Units[(*i).first].unitClass() << "\t" + << s_Units[(*i).first].target(0) << "\t" + << s_Units[(*i).first].target(1) << "\t" + << s_Units[(*i).first].target(2) << "\t" + << s_Units[(*i).first].initiative() << "\t" + << s_Units[(*i).first].agility() << "\t" + << s_Units[(*i).first].weaponSpeed() << "\t" + << s_Units[(*i).first].guns() << "\t" + << s_Units[(*i).first].power() << "\t" + << s_Units[(*i).first].armor() << "\t" + << s_Units[(*i).first].EMP() << "\t" + << s_Units[(*i).first].totRes() << "\t" + << s_Units[(*i).first].fuel() << "\t" + << s_Units[(*i).first].ETA() << "\t"*/ + << s_Units[(*i).first].type() << endl; } - */ } ////////////////////////////////////////////////////////////////////////// @@ -817,3 +816,53 @@ void Fleet::resetTicks() } resetResources(); } + +////////////////////////////////////////////////////////////////////////// +// +int Fleet::freePodGuns(int tick) +{ + int guns = 0; + for (FleetList::const_iterator i = m_Fleet.begin(); i != m_Fleet.end(); ++i) + { + if (s_Units[i->first].type() == "Pod") + { + guns += freeFleet(i->first, tick) * s_Units[i->first].guns(); + } + } + guns -= usedPodGuns(tick); + return guns; +} + +////////////////////////////////////////////////////////////////////////// +// +int Fleet::usedPodGuns(int tick) const +{ + int ticks = m_UsedPodGuns.size(); + + if (ticks == 0) + return 0; + + if (tick < 0) + return m_UsedPodGuns[0]; + + --ticks; + + if (ticks < tick) + return m_UsedPodGuns[ticks]; + + return m_UsedPodGuns[tick]; + +} + +////////////////////////////////////////////////////////////////////////// +// +void Fleet::usePodGuns(int tick, int guns) +{ + int ticks = m_UsedPodGuns.size(); + + for (int i = ticks; i <= tick; ++i) + { + m_UsedPodGuns.push_back(0); + } + m_UsedPodGuns[tick] += guns; +}