X-Git-Url: https://ruin.nu/git/?p=hbs.git;a=blobdiff_plain;f=bs%2Fplanet.cpp;fp=bs%2Fplanet.cpp;h=f57d20877ed5455f262c495271204c4daa1f6795;hp=3c4404f800d4dee61ae9a968b6015f8eb27dde4a;hb=217cda78005f993fd6b2e575d4abd97c93cec655;hpb=45577c33bdaab669fd787a0411996d506307708b diff --git a/bs/planet.cpp b/bs/planet.cpp index 3c4404f..f57d208 100644 --- a/bs/planet.cpp +++ b/bs/planet.cpp @@ -146,6 +146,13 @@ void Planet::runBattle(std::vector friendly, std::vector hostile return; int skipped = 0; + + for (vector::iterator i = friendly.begin(); i != friendly.end(); ++i) + (*i)->resetResources(); + + for (vector::iterator i = hostile.begin(); i != hostile.end(); ++i) + (*i)->resetResources(); + for(int tick = 1; skipped < 20; ++tick) { //See who's in the battle at the current tick @@ -177,7 +184,9 @@ void Planet::runBattle(std::vector friendly, std::vector hostile //Reset roids for (RoidList::iterator roid = m_Roids.begin(); roid != m_Roids.end(); ++roid) + { setRoids(roid->first, roids(roid->first, tick-1), tick); + } setPlanetScore(planetScore(tick - 1), tick); @@ -188,7 +197,6 @@ void Planet::runBattle(std::vector friendly, std::vector hostile allFriends.distributeLossesGains(friends, tick); - allHostiles.addPodsForLostRoids(); allHostiles.distributeLossesGains(hostiles, tick); allHostiles.distributeCappedRoids(hostiles, tick); @@ -209,6 +217,14 @@ void Planet::runBattle(std::vector friendly, std::vector hostile // void Planet::calcOneTick(Planet* friendly, Fleet* hostile, std::map >& stealfriendly, std::map >& stealhostile, int tick = 1) { + if (planetScore(tick - 1) > 0) + setCapping(float(planetScore(tick - 1)) / hostile->score() / 10, tick); + else + setCapping(0, tick); + + map pods; + + map unitsinit; // order units after their ininitiative for (UnitList::iterator i = s_Units.begin(); i != s_Units.end(); ++i) unitsinit[i->second.initiative()] = i->first; @@ -241,38 +257,34 @@ void Planet::calcOneTick(Planet* friendly, Fleet* hostile, std::map 0) - { - setCapping(float(planetScore(tick - 1)) / hostile->score() / 10, tick); - - cerr << "Capping is: " << capping(tick) << endl; + cerr << "Capping is: " << capping(tick) << endl; - if (capping(tick) > 0) + if (capping(tick) > 0) + { + for (RoidList::iterator roid = m_Roids.begin(); roid != m_Roids.end(); ++roid) { - for (RoidList::iterator roid = m_Roids.begin(); roid != m_Roids.end(); ++roid) - { - int caproids = capping(tick) * roids(roid->first, tick - 1); - int freepods = hostiletemp->freeFleet(unittype, 1); + int caproids = capping(tick) * roids(roid->first, tick - 1); + int freepods = hostiletemp->freeFleet(unittype, 1); - cerr << "Possible to steal " << caproids << " " << roid->first << " roids\n"; - cerr << freepods << " free pods available\n"; - - if (freepods <= 0) - break; - if (freepods < caproids) - caproids = freepods; + cerr << "Possible to steal " << caproids << " " << roid->first << " roids\n"; + cerr << freepods << " free pods available\n"; + + if (freepods <= 0) + break; + if (freepods < caproids) + caproids = freepods; - cerr << caproids << " roids stolen\n"; + cerr << caproids << " roids stolen\n"; - takeRoids(roid->first, caproids, tick); + takeRoids(roid->first, caproids, tick); - //FIXME: Going to move this to the distribute roids section instead.. Not really move, I'll keep this, but "regenerate" the pods in the distribute ships function. - hostiletemp->killFleet(unittype, caproids, 1); - //int totroids = caproids + hostiletemp->resource(roid->first, 0); - hostiletemp->addResource(roid->first, caproids, 1); + //FIXME: Going to move this to the distribute roids section instead.. Not really move, I'll keep this, but "regenerate" the pods in the distribute ships function. + hostiletemp->killFleet(unittype, caproids, 1); + pods[unittype] += caproids; + //int totroids = caproids + hostiletemp->resource(roid->first, 0); + hostiletemp->addResource(roid->first, caproids, 1); - cerr << caproids << " stolen " << roid->first << " roids\n"; - } + cerr << caproids << " stolen " << roid->first << " roids\n"; } } } @@ -283,6 +295,8 @@ void Planet::calcOneTick(Planet* friendly, Fleet* hostile, std::mapaddFleet(pods, 1); + } //////////////////////////////////////////////////////////////////////////