X-Git-Url: https://ruin.nu/git/?p=hbs.git;a=blobdiff_plain;f=bs%2Fplanet.cpp;h=4133277d62d7cc080abfee462df05db499a9756e;hp=f57d20877ed5455f262c495271204c4daa1f6795;hb=b308a9445cfe1883ea8068d3f4d1a04bfcff9aa8;hpb=217cda78005f993fd6b2e575d4abd97c93cec655 diff --git a/bs/planet.cpp b/bs/planet.cpp index f57d208..4133277 100644 --- a/bs/planet.cpp +++ b/bs/planet.cpp @@ -23,6 +23,7 @@ using namespace std; Planet::Planet() { m_sRace = "Planet"; + m_iStays = -1; } Planet::~Planet(){ @@ -148,10 +149,10 @@ void Planet::runBattle(std::vector friendly, std::vector hostile int skipped = 0; for (vector::iterator i = friendly.begin(); i != friendly.end(); ++i) - (*i)->resetResources(); + (*i)->resetTicks(); for (vector::iterator i = hostile.begin(); i != hostile.end(); ++i) - (*i)->resetResources(); + (*i)->resetTicks(); for(int tick = 1; skipped < 20; ++tick) { @@ -196,9 +197,11 @@ void Planet::runBattle(std::vector friendly, std::vector hostile //allFriends.printFleet(); allFriends.distributeLossesGains(friends, tick); + allFriends.distributeStolenShips(stealfriendly, friends, tick); allHostiles.distributeLossesGains(hostiles, tick); allHostiles.distributeCappedRoids(hostiles, tick); + allHostiles.distributeStolenShips(stealhostile, hostiles, tick); calculateScoreLoss(friends, tick); @@ -206,6 +209,9 @@ void Planet::runBattle(std::vector friendly, std::vector hostile setRoids(i->first, roids(i->first, 1), tick);*/ } + for (vector::iterator i = friendly.begin(); i != friendly.end(); ++i) + (*i)->calculateSalvage(); + for (RoidList::iterator i = m_Roids.begin(); i != m_Roids.end(); ++i) { for (vector::iterator j = i->second.begin(); j != i->second.end(); ++j) @@ -225,6 +231,7 @@ void Planet::calcOneTick(Planet* friendly, Fleet* hostile, std::map pods; + //FIXME: Need to change this and allow multiple shiptypes with the same initiative. map unitsinit; // order units after their ininitiative for (UnitList::iterator i = s_Units.begin(); i != s_Units.end(); ++i) unitsinit[i->second.initiative()] = i->first; @@ -247,6 +254,9 @@ void Planet::calcOneTick(Planet* friendly, Fleet* hostile, std::maptakeShoot(unittype, friendly->freeFleet(unittype, 1), stealfriendly[unittype]); friendlytemp->takeShoot(unittype, hostile->freeFleet(unittype, 1), stealhostile[unittype]); + + friendlytemp->calculateLostStealships(unittype, stealfriendly[unittype], 1); + hostiletemp->calculateLostStealships(unittype, stealhostile[unittype], 1); } else { @@ -257,6 +267,7 @@ void Planet::calcOneTick(Planet* friendly, Fleet* hostile, std::map 0) @@ -340,6 +351,8 @@ void Planet::setCapping(float capping, int tick = 0) if (capping <= 0.15 && capping >= 0) m_Capping[tick] = capping; - else + else if (capping >= 0.15) m_Capping[tick] = 0.15; + else + m_Capping[tick] = 0; }