]> ruin.nu Git - moosique.git/blobdiff - MooNoteElement.java
some changes
[moosique.git] / MooNoteElement.java
index 60f153a15a950a42a04abb54e610916fd1a5cd66..c39d2b58804af037d5f355bd5744e451d421661e 100644 (file)
@@ -1,4 +1,6 @@
 import javax.swing.*;
+import java.awt.*;
+import java.awt.event.*;
 
 /**
  * Graphical representation of a MIDI note.
@@ -7,19 +9,91 @@ import javax.swing.*;
  * @version 1
  */
  
-public class MooNoteElement {
+public class MooNoteElement extends JPanel{
+
+       private MooNote note;
+       private boolean selected;
 
        /** 
         * Creates a new note element.
+        * @param mn The note that will be graphically represented
         */
-       public MooNoteElement () {
+       public MooNoteElement (MooNote mn) {
+               note = mn;
+               setPreferredSize(new Dimension(20,20));
+               setFont(new Font("Helvetica", Font.PLAIN, 10));
+
+               class MouseList implements MouseListener{
+                       public void mouseClicked(MouseEvent event){
+                               //Bring upp dialog to edit note.
+                       }
+
+                       public void mouseEntered(MouseEvent event){
+                               //Show note props in statusbar?
+                       }
+
+                       public void mouseExited(MouseEvent event){
+                               //Reset statusbar?
+                       }
+
+                       public void mousePressed(MouseEvent event){     }
 
+                       public void mouseReleased(MouseEvent event){}
+               };
+               MouseListener listener = new MouseList();
+               addMouseListener(listener);
+       }
+
+       /** 
+        * Returns true if the current NoteElement is selected, otherwise false.
+        * @return if the element is selected
+        */
+       public boolean isSelected() {
+               return selected;
        }
 
        /** 
-        * 
+        * Selects the current NoteElement.
+        * @param state if the element should be selected
         */
-       public void () {
-       
+       public void setSelected(boolean state) {
+               selected = state;
        }
+
+       /**
+        *
+        */
+       public void paintComponent(Graphics g)
+       {
+               super.paintComponent(g);
+
+               if (note == null)
+                       return;
+
+               if (!(g instanceof Graphics2D))
+                       return;
+               Graphics2D g2 = (Graphics2D)g;
+
+               String n = ""; 
+               int pitch = note.getPitch();
+               switch( pitch % 12)
+               {
+                       case 0: n = "C"; break;
+                       case 1: n = "C#"; break;
+                       case 2: n = "D"; break;
+                       case 3: n = "D#"; break;
+                       case 4: n = "E"; break;
+                       case 5: n = "F"; break;
+                       case 6: n = "F#"; break;
+                       case 7: n = "G"; break;
+                       case 8: n ="G#"; break;
+                       case 9: n = "A"; break;
+                       case 10: n = "A#"; break;
+                       case 11: n = "B"; break;
+               }
+
+               g2.drawString(n +" "+(pitch/12), 2, 2);
+
+       }
+
 }