]> ruin.nu Git - popboot.git/commitdiff
documented action.h
authorMichael Andreen <harv@ruin.nu>
Sat, 26 Jan 2008 15:46:10 +0000 (16:46 +0100)
committerMichael Andreen <harv@ruin.nu>
Sat, 26 Jan 2008 15:46:10 +0000 (16:46 +0100)
action.h

index 32fbcb986ad912d43b1c675d878f298ebce5eaf9..32d91220888a23a0bbc9fc814433b9c5a30b84e0 100644 (file)
--- a/action.h
+++ b/action.h
@@ -10,8 +10,8 @@ typedef std::vector<std::string> Literals;
 typedef __gnu_cxx::hash_map<std::string,bool> Preconditions;
 typedef __gnu_cxx::hash_map<int,Literals> EffectsMap;
 
+// These are needed to be able to use std::string as key in a hash_map.
 namespace __gnu_cxx {
-
        template< typename CharT, typename Traits, typename Alloc >
                struct hash< std::basic_string<CharT, Traits, Alloc> > {
                        size_t operator()(const std::basic_string<CharT, Traits, Alloc>& s) const {
@@ -36,21 +36,61 @@ namespace __gnu_cxx {
 
                };
 };
+
+/**
+ * This class holds the information associated with an action.
+ * This is the name, the preconditions, the executable and the effects.
+ */
 class Action {
        public:
+               /**
+                * Creates an action.
+                * @param name The name given to this action.
+                * @param preconditions The preconditions needed before execution of this action.
+                * @param executable The executable which will be executed.
+                * @param effects The effects which will be achieved after execution.
+                */
                Action(std::string name, const Preconditions& preconditions, std::string executable, const EffectsMap& effects);
+
+               /**
+                * Creates a copy of the given action.
+                */
                Action(const Action& action);
+               /**
+                * Creates an empty, non-functional, action.
+                */
                Action(){};
+
+               /**
+                * Returns the effects which will be achived if the action returns
+                * the input value.
+                */
                const Literals& effects(int value) const;
+
+               /**
+                * Returns the preconditions needed before execution of this action.
+                */
                const Preconditions& preconditions() const;
+               /**
+                * Returns the name of this action.
+                */
                const std::string& name() const;
+               /**
+                * Executes this action.
+                * @return the returnvalue of the execution. Can be used to find out the effects achieved.
+                */
                int execute() const;
 
        protected:
+               //! The name of the action.
                std::string _name;
+               //! The executable which can be executed.
                std::string _executable;
+               //! The preconditions needed before execution.
                Preconditions _preconditions;
+               //! The effects which can be achieved.
                EffectsMap _effects;
+               //! An empty list of effects which will be returned if the returnvalue was not found in _effects.
                static const Literals _empty;
 };