X-Git-Url: https://ruin.nu/git/graph/stats/%3CTMPL_VAR%20NAME=Coords%3E?a=blobdiff_plain;f=bs%2Fbsdoc.h;h=3cca9c34290db51fdbe32578c210e48c21e44787;hb=ea21b4f48454fef675d3d1990269e9d7f4c16e99;hp=eac45f40432b1a62ee0865ba64d3a8961d07f9a0;hpb=e07f49323a1936c90605d06f6f63e4c39b4c4aca;p=hbs.git diff --git a/bs/bsdoc.h b/bs/bsdoc.h index eac45f4..3cca9c3 100644 --- a/bs/bsdoc.h +++ b/bs/bsdoc.h @@ -66,6 +66,13 @@ class BSDoc : public QObject protected: bool modified; + /**This is the main datastructure of the battlecalc, it's more or less the + * core that everything else works around. A short explanation of the fields: + * -# The name of the battle (usually coordinates) + * -# The name of the group (ie. Friendly/Hostile) + * -# The fleetname (Home Planet, coordinates, irc nicks and so on) + * - and in the end you got the actual Fleet object with it's data. + */ std::map > > m_Battles; };