/**This class is the implementation of a planet.
*
* Yes I know.. In real life you wouldn't call a planet a fleet, but this isn't
* real life, it's a game engine, and in this engine a planet got all the
* attributes that a fleet got + some additions, so I think the inheritance
* is fully legal from a OOP standpoint. If it isn't, then please correct me ;)
/**This class is the implementation of a planet.
*
* Yes I know.. In real life you wouldn't call a planet a fleet, but this isn't
* real life, it's a game engine, and in this engine a planet got all the
* attributes that a fleet got + some additions, so I think the inheritance
* is fully legal from a OOP standpoint. If it isn't, then please correct me ;)