1 /***************************************************************************
2 bcview.cpp - description
4 begin : Sun Jun 17 19:19:58 CEST 2001
5 copyright : (C) 2001 by Michael Andreen
7 ***************************************************************************/
9 /***************************************************************************
11 * This program is free software; you can redistribute it and/or modify *
12 * it under the terms of the GNU General Public License as published by *
13 * the Free Software Foundation; either version 2 of the License, or *
14 * (at your option) any later version. *
16 ***************************************************************************/
29 #include <qlistview.h>
30 #include <qwidgetstack.h>
32 #include "battlesum.h"
34 #include "ui/infoview.h"
35 //#include "tickview.h"
36 #include "fleetview.h"
40 BSView::BSView(QWidget *parent, BSDoc *doc) : QSplitter(parent)
42 /** connect doc with the view*/
48 m_bMoreDocChanges = false;
49 connect(doc, SIGNAL(documentChanged()), this, SLOT(slotDocumentChanged()));
53 m_LeftSplit = new QSplitter(QSplitter::Vertical, this);
54 m_RightSplit = new QSplitter(QSplitter::Vertical, this);
56 //setting up the listview
57 m_NumberView = new QListView(m_LeftSplit);
58 m_NumberView->setRootIsDecorated(true);
59 m_NumberView->addColumn("Name");
60 m_NumberView->addColumn("Number");
61 m_NumberView->addColumn("ETA");
62 m_NumberView->addColumn("Score");
63 //addBattle("NO BATTLES");
67 connect(m_NumberView, SIGNAL(expanded(QListViewItem*)), SLOT(slotItemExpanded(QListViewItem*)));
68 connect(m_NumberView, SIGNAL(collapsed(QListViewItem*)), SLOT(slotItemCollapsed(QListViewItem*)));
70 m_InfoView = new InfoView(m_LeftSplit);
72 connect(m_InfoView,SIGNAL(add()),SLOT(slotInfoNew()));
73 connect(m_InfoView,SIGNAL(apply()),SLOT(slotInfoApply()));
74 connect(m_InfoView,SIGNAL(cancel()),SLOT(slotInfoCancel()));
75 connect(m_InfoView,SIGNAL(remove()),SLOT(slotInfoRemove()));
77 vector<QString> raceNames;
78 const map<string, vector<int> >& races = Fleet::Races();
79 for(map<string, vector<int> >::const_iterator i = races.begin(); i != races.end(); ++i)
81 raceNames.push_back(i->first.c_str());
83 m_InfoView->setRaces(raceNames);
86 //m_TickView = new TickView(m_RightSplit);
87 m_FleetViews = new QWidgetStack(m_RightSplit);
88 //m_ScanView = new ScanView(m_RightSplit);
91 //fl1.setRace(tr("Terran").latin1());
92 fl1.setRace("Terran");
94 fl2.setRace(tr("Generic").latin1());
97 m_BattleSum = new BattleSum();
98 m_FleetViews->addWidget(m_BattleSum, 0);
99 m_FleetView = new FleetView(&fl1, true);
100 m_FleetViews->addWidget(m_FleetView, 1);
101 m_GenericFleetView = new FleetView(&fl2, true);
102 m_FleetViews->addWidget(m_GenericFleetView, 2);
103 m_FleetView->slotViewTickRange(m_iMinTick, m_iMaxTick);
104 m_GenericFleetView->slotViewTickRange(m_iMinTick, m_iMaxTick);
106 //m_FleetViews->raiseWidget(0);
107 connect(m_NumberView, SIGNAL(selectionChanged(QListViewItem *)), SLOT(slotFleetSelection(QListViewItem *)));
108 connect(m_FleetView, SIGNAL(fleetChanged(const Fleet*)), SLOT(slotFleetChanged(const Fleet*)));
109 connect(m_GenericFleetView, SIGNAL(fleetChanged(const Fleet*)), SLOT(slotFleetChanged(const Fleet*)));
116 //////////////////////////////////////////////////////////////////////////
118 void BSView::addBattle(QString name)
120 QListViewItem* battle = new QListViewItem(m_NumberView, name);
121 QListViewItem* def = new QListViewItem(battle, tr("Friendly"),"", "","1");
122 (void) new QListViewItem(battle, tr("Hostile"),"", "","2");
123 (void) new QListViewItem(def, tr("Home Planet"), "","","1");
126 ///////////////////////////////////////////////////////////////////////////////
128 /***This function clears the listview and then iterates through the battles
129 * and recreates the listview hierarchy.
131 void BSView::slotDocumentChanged()
133 if (m_bMoreDocChanges)
136 m_NumberView->clear();
138 const BattleList& battles = m_doc->battles();
140 vector<QString> battlenames;
142 for (BattleList::const_iterator i = battles.begin(); i != battles.end(); ++i)
144 QString b = (*i).first;
145 battlenames.push_back(i->first);
146 QListViewItem* battle = new QListViewItem(m_NumberView, b);
147 battle->setOpen(m_TreeExpanded[b]["--"]);
150 for (map<QString, map<QString, Fleet*> >::const_iterator j = i->second.begin(); j != i->second.end(); ++j)
152 QString g = (*j).first;
153 QListViewItem* group = new QListViewItem(battle, g);
155 unsigned groupScore = 0;
156 group->setOpen(m_TreeExpanded[b][g]);
158 for (map<QString, Fleet*>::const_iterator k = j->second.begin(); k != j->second.end(); ++k)
160 int ships = k->second->numberOfShips();
161 unsigned score = k->second->score();
164 //if(k->first == tr("Home Planet"))
165 (void) new QListViewItem(group, (*k).first, QString("%1").arg(ships), QString("%1").arg(k->second->ETA()), QString("%1").arg(score));
167 (void) new QCheckListItem(group, (*k).first, QString("%1").arg(ships), QString("%1").arg(k->second->ETA()), QString("%1").arg(score), QCheckListItem::CheckBox);*/
170 group->setText(1, QString("%1").arg(groupShips));
171 group->setText(3, QString("%1").arg(groupScore));
174 m_InfoView->setBattles(battlenames);
179 //////////////////////////////////////////////////////////////////////////////
181 void BSView::slotFleetSelection(QListViewItem *lvi)
184 if (lvi->parent() == '\0')
186 m_FleetViews->raiseWidget(0);
188 else if (lvi->parent()->parent() == '\0')
190 if (lvi->text(0) == tr("Friendly"))
192 // m_FleetView->slotAttacker(false);
196 // m_FleetView->slotAttacker(true);
198 m_FleetViews->raiseWidget(2);
203 m_sFleet = lvi->text(0);
204 m_sGroup = lvi->parent()->text(0);
205 m_sBattle = lvi->parent()->parent()->text(0);
212 //////////////////////////////////////////////////////////////////////////
214 void BSView::slotItemExpanded(QListViewItem *lvi)
216 if (lvi->parent() == '\0')
218 m_TreeExpanded[lvi->text(0)]["--"] = true;
220 else if (lvi->parent()->parent() == '\0')
222 m_TreeExpanded[lvi->parent()->text(0)][lvi->text(0)] = true;
226 //////////////////////////////////////////////////////////////////////////
228 void BSView::slotItemCollapsed(QListViewItem *lvi)
230 if (lvi->parent() == '\0')
232 m_TreeExpanded[lvi->text(0)]["--"] = false;
234 else if (lvi->parent()->parent() == '\0')
236 m_TreeExpanded[lvi->parent()->text(0)][lvi->text(0)] = false;
240 //////////////////////////////////////////////////////////////////////////
242 void BSView::slotFleetChanged(const Fleet* fleet)
244 m_doc->changeFleet(m_sBattle, m_sGroup, m_sFleet, fleet);
247 //////////////////////////////////////////////////////////////////////////
249 void BSView::slotInfoApply()
251 QString battle = m_InfoView->battle();
252 QString group = m_InfoView->group();
253 QString fleet = m_InfoView->fleetName();
257 const Fleet* old = m_doc->specificFleet(m_sBattle, m_sGroup, m_sFleet);
259 const Planet* oldpl = dynamic_cast<const Planet*>(old);
263 fl = new Planet(*oldpl);
265 fl = new Fleet(*old);
269 m_bMoreDocChanges = true;
270 m_doc->removeFleet(m_sBattle, m_sGroup, m_sFleet);
271 m_bMoreDocChanges = false;
278 fl->setETA(m_InfoView->eta());
279 fl->setName(m_sFleet.latin1());
280 fl->setRace(m_InfoView->race().latin1());
281 fl->setStays(m_InfoView->stays());
283 m_doc->newFleet(m_sBattle, m_sGroup, m_sFleet, fl);
286 //////////////////////////////////////////////////////////////////////////
288 void BSView::slotInfoCancel()
293 //////////////////////////////////////////////////////////////////////////
295 void BSView::slotInfoNew()
298 QString battle = m_InfoView->battle();
299 QString group = m_InfoView->group();
300 QString fleet = m_InfoView->fleetName();
302 const Fleet* fl1 = m_doc->specificFleet(battle, group, fleet);
305 //fleet does already exist, do not overwrite.
306 //Need something else here....
312 Fleet* fl = new Fleet();
318 fl->setETA(m_InfoView->eta());
319 fl->setName(m_sFleet.latin1());
320 fl->setRace(m_InfoView->race().latin1());
321 fl->setStays(m_InfoView->stays());
323 m_doc->newFleet(m_sBattle, m_sGroup, m_sFleet, fl);
327 //////////////////////////////////////////////////////////////////////////
329 void BSView::slotInfoRemove()
331 m_doc->removeFleet(m_sBattle, m_sGroup, m_sFleet);
335 //////////////////////////////////////////////////////////////////////////
337 void BSView::updateInfoView()
339 const Fleet* fl = m_doc->specificFleet(m_sBattle, m_sGroup, m_sFleet);
343 m_InfoView->setFleetName("");
344 m_InfoView->setEta(0);
345 m_InfoView->enableNameChange(true);
346 m_InfoView->enableRemove(false);
349 m_InfoView->setGroup(m_sGroup);
350 m_InfoView->setBattle(m_sBattle);
352 /* NO LONGER NEEDED SINCE IT'S INTEGRATED IN THE InfoView CLASS
353 * if(m_sFleet == tr("Home Planet") && m_sGroup == tr("Friendly"))
355 //m_InfoView->enableNameChange(false);
356 //m_InfoView->enableRemove(false);
360 m_InfoView->enableNameChange(true);
361 m_InfoView->enableRemove(true);
365 m_InfoView->setRace(fl->race().c_str());
366 m_InfoView->setFleetName(m_sFleet);
367 m_InfoView->setEta(fl->ETA());
368 m_InfoView->setGroup(m_sGroup);
369 m_InfoView->setBattle(m_sBattle);
370 m_InfoView->setStays(fl->stays());
373 //////////////////////////////////////////////////////////////////////////
375 void BSView::updateFleetView()
377 bool friendly = false;
380 const Fleet* fl = m_doc->specificFleet(m_sBattle, m_sGroup, m_sFleet);
384 m_FleetViews->raiseWidget(2);
388 if ( m_sGroup == tr("Friendly"))
391 if(m_sFleet == tr("Home Planet"))
394 if (fl->race() == tr("Generic").latin1())
396 m_GenericFleetView->viewFleet(fl, friendly);
397 m_FleetViews->raiseWidget(2);
402 if (fl->race() == m_FleetView->fleet()->race() &&
403 m_FleetView->isHome() == home)
405 m_FleetView->viewFleet(fl, friendly);
409 m_FleetViews->removeWidget(m_FleetView);
411 m_FleetView = new FleetView(fl, friendly);
412 connect(m_FleetView, SIGNAL(fleetChanged(const Fleet*)), SLOT(slotFleetChanged(const Fleet*)));
413 m_FleetView->slotViewTickRange(m_iMinTick, m_iMaxTick);
414 m_FleetView->slotSetResultMode(m_iResultMode);
415 m_FleetViews->addWidget(m_FleetView, 1);
417 m_FleetViews->raiseWidget(2);
418 m_FleetViews->raiseWidget(1);
422 //////////////////////////////////////////////////////////////////////////
424 void BSView::slotTickChanged(int min, int max)
426 m_FleetView->slotViewTickRange(min, max);
427 m_GenericFleetView->slotViewTickRange(min, max);
433 //////////////////////////////////////////////////////////////////////////
435 void BSView::slotResultModeChanged( int i)
437 m_FleetView->slotSetResultMode(i);
438 m_GenericFleetView->slotSetResultMode(i);