}
m_InfoView->setBattles(battlenames);
updateInfoView();
+ setCurrentListViewItem();
updateFleetView();
}
if (lvi->parent() == '\0')
{
m_FleetViews->raiseWidget(0);
+ m_sFleet = QString::null;
+ m_sGroup = QString::null;
+ QString temp = lvi->text(0);
+
+ if (temp != m_sBattle)
+ {
+ m_sBattle = temp;
+ slotGenerateReport();
+ }
}
else if (lvi->parent()->parent() == '\0')
{
+ m_sFleet = QString::null;
+ m_sGroup = lvi->text(0);
+ QString temp = lvi->parent()->text(0);
+
+ if (temp != m_sBattle)
+ {
+ m_sBattle = temp;
+ slotGenerateReport();
+ }
+
if (lvi->text(0) == tr("Friendly"))
{
// m_FleetView->slotAttacker(false);
const Planet* pl = dynamic_cast<const Planet*>(fl);
if (pl)
{
+ cerr << "generating....." << endl;
ReportList report = pl->report();
QString t;
{
t.append(QString("<li>Now handling initiative: %0\n").arg(j->first));
t.append("<ul type=circle>\n");
+
for(map<string, map<string, map<string, int> > >::iterator k = j->second.begin(); k != j->second.end(); ++k)
{
for(map<string, map<string, int> >::iterator l = k->second.begin(); l != k->second.end(); ++l)
t.append(QString("<li>%0 %1 %2 killing/blocking at: \n").arg(l->second["000"]).arg(k->first.c_str()).arg(l->first.c_str()));
t.append("<ul type=square>\n");
+ for(map<string, int>::iterator m = l->second.begin(); m != l->second.end(); ++m)
+ {
+ if (m->first != "000")
+ t.append(QString("<li>%0 %1</li>").arg(m->second).arg(m->first.c_str()));
+ }
+
t.append("</ul>\n");
t.append("</li>\n");
}
}
t.append("</qt>\n");
//cerr << t.latin1();
- m_Report->clear();
+ //m_Report->clear();
m_Report->setText(t);
}
//m_Report->append("<b>test\n<b>");
}
+
+//////////////////////////////////////////////////////////////////////////
+//
+void BSView::setCurrentListViewItem()
+{
+ QListViewItemIterator i(m_NumberView);
+ while ( i.current() != 0)
+ {
+ QListViewItem* lvi = i.current();
+ if (lvi->parent() == '\0')
+ {
+ if (m_sFleet.isNull() && m_sGroup.isNull() && m_sBattle == lvi->text(0))
+ {
+ m_NumberView->setCurrentItem(lvi);
+ return;
+ }
+ }
+ else if (lvi->parent()->parent() == '\0')
+ {
+ if (m_sFleet.isNull() && m_sGroup == lvi->text(0) && m_sBattle == lvi->parent()->text(0))
+ {
+ m_NumberView->setCurrentItem(lvi);
+ return;
+ }
+ }
+ else
+ {
+ if (m_sFleet == lvi->text(0) && m_sGroup == lvi->parent()->text(0) && m_sBattle == lvi->parent()->parent()->text(0))
+ {
+ m_NumberView->setCurrentItem(lvi);
+ return;
+ }
+ }
+ ++i;
+ }
+ m_NumberView->setCurrentItem(m_NumberView->firstChild());
+}