* very similar stuff in both the take* functions.
* \sa takeShoot
*/
- void takeEMP(std::string unittype, int number);
+ void takeEMP(std::string unittype, int number, std::map<std::string, int>& hitunits);
void calculateLostStealships(std::string unittype, std::map<std::string, int> stolen, int tick = 1);