1 [% META title = 'Raid claiming' %]
3 <fieldset> <legend>Message</legend>
4 <p><b>REMEMBER TO PASTE LAUNCH CONFIRMATION IF YOU WANT AN ATTACK POINT</b></p>
5 <p><b style="color: red;">DO NOT JOIN A WAVE UNLESS YOU HAVE PERMISSION FROM THE PERSON WHO CLAIMED IT</b></p>
6 <p><b style="color: purple;">COORDS ARE NOT SHOWN UNTIL AT LEAST 10 MIN AFTER YOUR CLAIM</b></p>
7 <p>Landing tick first wave: [% landingtick %]</p>
11 <div id="floatmenu" style="right: 1em; top: 50px; position: absolute; marigin-left:120px;">
12 <form action="" method="post">
14 <li><input type="button" value="Update claims"
16 <li><input type="button" value="Update target list"
17 onclick = "listTargets()">
22 [% FOR t IN targets %]
23 <fieldset class="[% t.style %]"> <legend><a name="target[% t.id %]">Target: #[% t.id %]</a></legend>
24 <div class="leftinfo"><ul>
25 <li><a href="[% c.uri_for('targetcalc',t.id) %]" rel="external">Calc</a></li>
26 <li>Size: [% t.size %]</li>
27 <li class="[% t.scorebash %]">Score: [% t.score %]</li>
28 <li class="[% t.valuebash %]">Value: [% t.value %]</li>
29 <li>Fleet value: [% t.fleetvalue %]</li>
30 <li>Resource value: [% t.resvalue %]</li>
31 <li>Hidden value: [% t.hidden %]</li>
32 <li>Factory Usage: [% t.light %], [% t.medium %], [% t.heavy %]</li>
33 <li>Race: [% t.race %]</li>
34 <li>Cap: [% t.cap * 100 | format('%.02f') %]</li>
35 [% FOR r IN t.roids %]
36 <li>Roids wave [% r.wave %]: [% r.roids %] ([% r.xp | commify %] xp)</li>
40 <fieldset> <legend>Comment</legend>
45 <tr><th></th><th>Metal</th><th>Crystal</th><th>Eonium</th></tr>
48 <td>[% t.metal_roids | commify %]</td>
49 <td>[% t.crystal_roids | commify %]</td>
50 <td>[% t.eonium_roids | commify %]</td>
54 <td>[% t.metal | commify %]</td>
55 <td>[% t.crystal | commify %]</td>
56 <td>[% t.eonium | commify %]</td>
61 <div class="leftinfo">
63 <tr><th>Waves</th></tr>
66 <td>[% t.waves %]</td>
74 <td>[% t.distorters %]</td>
76 <tr><th>Production</th></tr>
79 <td>[% t.hulls %]</td>
82 <td>Light factory</td>
83 <td>[% t.light_fac %]</td>
86 <td>Medium factory</td>
87 <td>[% t.medium_fac %]</td>
90 <td>Heavy factory</td>
91 <td>[% t.heavy_fac %]</td>
95 [% FOR m IN t.missions %]
96 <div class="leftinfo">
99 Tick: [% m.tick %]<br>
100 Ships: [% m.amount %]
103 [% FOR s IN m.ships %]
104 <tr class="[% loop.count % 2 == 0 ? 'even' : 'odd' %]">
105 <td>[% s.ship %]</td><td>[% s.amount | commify %]</td>
111 <div class="clear"> </div>
112 <form action="" method="post">
113 <p class="claimlinks">
114 <span id="claim[% t.id %]">
115 [% FOR w IN t.claims %]
116 <input type="button" value="Claim wave [% w.wave %]"
117 onclick = "claim([% t.id %], [% w.wave %], 'claim')">
125 <script type="text/javascript">
127 $.get("/jsrpc/update/[% raid %]/"+modified,{},parseUpdate);
130 function claim(target,wave,command){
131 $.get("/jsrpc/"+command+"/"+[% raid %]+"/"+modified+"/"+target+"/"+wave,{},parseUpdate);
134 function join(target,wave,joinable){
135 $.get("/jsrpc/joinable/"+[% raid %]+"/"+modified+"/"+target+"/"+wave+"/"+joinable,{},parseUpdate);
138 $(document).ready(function(){
140 var targets = $('#targets');
141 $('#targets').remove();
142 $('#floatmenu').append(targets);
143 var menuYloc = parseInt($("#floatmenu").css("top").substring(0,$("#floatmenu").css("top").indexOf("px")))
144 $(window).scroll(function () {
145 var offset = menuYloc+$(document).scrollTop()+"px";
146 $('#floatmenu').animate({top:offset},{duration:500,queue:false});