+ <connection>
+ <sender>battleSimulateAction</sender>
+ <signal>activated()</signal>
+ <receiver>BSAppBase</receiver>
+ <slot>battleSimulate()</slot>
+ </connection>
+ <connection>
+ <sender>oneTickCheck</sender>
+ <signal>toggled(bool)</signal>
+ <receiver>BSAppBase</receiver>
+ <slot>oneTickCheck_toggled(bool)</slot>
+ </connection>
+ <connection>
+ <sender>resultModeCombo</sender>
+ <signal>activated(int)</signal>
+ <receiver>BSAppBase</receiver>
+ <slot>resultModeCombo_activated(int)</slot>
+ </connection>
+ <connection>
+ <sender>minTickSpin</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>BSAppBase</receiver>
+ <slot>slotTicksChanged(int)</slot>
+ </connection>
+ <connection>
+ <sender>minTickSpin</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>BSAppBase</receiver>
+ <slot>minTickSpin_valueChanged(int)</slot>
+ </connection>
+ <connection>
+ <sender>maxTickSpin</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>BSAppBase</receiver>
+ <slot>slotTicksChanged(int)</slot>
+ </connection>
+ <connection>
+ <sender>maxTickSpin</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>BSAppBase</receiver>
+ <slot>maxTickSpin_valueChanged(int)</slot>
+ </connection>