+ list<string> cop = shortestPath(bank->first, cop_car, FindPlayer(_players, cop_car, 3), true);
+ if (cop.size() > 0)
+ continue;
+ else{
+ cop = shortestPath(bank->first, cop_foot, FindPlayer(_players, cop_foot, 3), true);
+ if (cop.size() > 0)
+ continue;
+ }