#include "bsdoc.h"
+#include "planet.h"
+
+using namespace std;
+
BSDoc::BSDoc()
{
modified = false;
bool BSDoc::saveAs(const QString &filename)
{
+ QString test = filename;
return true;
}
bool BSDoc::load(const QString &filename)
{
- emit documentChanged();
+ QString test = filename;
+ emit documentChanged();
return true;
}
int BSDoc::newBattle(QString name)
{
- m_Battles[name]["Friendly"]["Home Planet"];
+ m_Battles[name]["Friendly"]["Home Planet"] = new Planet();;
+ m_Battles[name]["Friendly"]["Home Fleet"] = new Fleet();
m_Battles[name]["Hostile"];
+ //Planet* pl = dynamic_cast<Planet*>(m_Battles[name]["Friendly"]["Home Planet"]);
modified = true;
emit documentChanged();
return 0;
/////////////////////////////////////////////////////////////////////////
//
-std::map<QString, std::map<QString, std::map<QString, Fleet> > >& BSDoc::Battles()
+const BattleList& BSDoc::battles() const
{
return m_Battles;
}
+//////////////////////////////////////////////////////////////////////////
+//
+const Fleet* BSDoc::specificFleet(QString battle, QString group, QString fleet) const
+{
+ for (BattleList::const_iterator i = m_Battles.begin(); i != m_Battles.end(); ++i)
+ {
+ if (i->first == battle)
+ {
+ for (map<QString, map<QString, Fleet*> >::const_iterator j = i->second.begin(); j != i->second.end(); j++)
+ {
+ if (j->first == group)
+ {
+ for (map<QString, Fleet*>::const_iterator k = j->second.begin(); k != j->second.end(); ++k)
+ {
+ if (k->first == fleet)
+ {
+ return k->second;
+ }
+ }
+ }
+ }
+ }
+ }
+ return '\0';
+}
+
+