//QT includes
#include <qlistview.h>
#include <qwidgetstack.h>
+#include <qtabwidget.h>
+#include <qtextedit.h>
#include "battlesum.h"
#include "scanview.h"
m_doc = doc;
m_LeftSplit = new QSplitter(QSplitter::Vertical, this);
- m_RightSplit = new QSplitter(QSplitter::Vertical, this);
+
+ m_Pages = new QTabWidget(this);
+
+ m_RightSplit = new QSplitter(QSplitter::Vertical);
+ m_Pages->addTab(m_RightSplit, tr("Units"));
+
+ m_Report = new QTextEdit();
+ m_Report->setReadOnly(true);
+ m_Pages->addTab(m_Report, tr("Report"));
+
//setting up the listview
m_NumberView = new QListView(m_LeftSplit);
connect(m_NumberView, SIGNAL(selectionChanged(QListViewItem *)), SLOT(slotFleetSelection(QListViewItem *)));
connect(m_FleetView, SIGNAL(fleetChanged(const Fleet*)), SLOT(slotFleetChanged(const Fleet*)));
connect(m_GenericFleetView, SIGNAL(fleetChanged(const Fleet*)), SLOT(slotFleetChanged(const Fleet*)));
+ connect(m_ScanView, SIGNAL(scanUsed(int,QString, int)), SLOT(slotUseScan(int, QString, int)));
}
BSView::~BSView()
}
m_InfoView->setBattles(battlenames);
updateInfoView();
+ setCurrentListViewItem();
updateFleetView();
}
if (lvi->parent() == '\0')
{
m_FleetViews->raiseWidget(0);
+ m_sFleet = QString::null;
+ m_sGroup = QString::null;
+ QString temp = lvi->text(0);
+
+ if (temp != m_sBattle)
+ {
+ m_sBattle = temp;
+ slotGenerateReport();
+ }
}
else if (lvi->parent()->parent() == '\0')
{
+ m_sFleet = QString::null;
+ m_sGroup = lvi->text(0);
+ QString temp = lvi->parent()->text(0);
+
+ if (temp != m_sBattle)
+ {
+ m_sBattle = temp;
+ slotGenerateReport();
+ }
+
if (lvi->text(0) == tr("Friendly"))
{
// m_FleetView->slotAttacker(false);
{
m_sFleet = lvi->text(0);
m_sGroup = lvi->parent()->text(0);
- m_sBattle = lvi->parent()->parent()->text(0);
+ QString temp = lvi->parent()->parent()->text(0);
+
+ if (temp != m_sBattle)
+ {
+ m_sBattle = temp;
+ slotGenerateReport();
+ }
updateInfoView();
updateFleetView();
fl->setETA(m_InfoView->eta());
fl->setName(m_sFleet.latin1());
fl->setRace(m_InfoView->race().latin1());
+ fl->setStays(m_InfoView->stays());
m_doc->newFleet(m_sBattle, m_sGroup, m_sFleet, fl);
}
fl->setETA(m_InfoView->eta());
fl->setName(m_sFleet.latin1());
fl->setRace(m_InfoView->race().latin1());
+ fl->setStays(m_InfoView->stays());
m_doc->newFleet(m_sBattle, m_sGroup, m_sFleet, fl);
m_InfoView->setEta(fl->ETA());
m_InfoView->setGroup(m_sGroup);
m_InfoView->setBattle(m_sBattle);
+ m_InfoView->setStays(fl->stays());
}
//////////////////////////////////////////////////////////////////////////
m_FleetView = new FleetView(fl, friendly);
connect(m_FleetView, SIGNAL(fleetChanged(const Fleet*)), SLOT(slotFleetChanged(const Fleet*)));
m_FleetView->slotViewTickRange(m_iMinTick, m_iMaxTick);
+ m_FleetView->slotSetResultMode(m_iResultMode);
m_FleetViews->addWidget(m_FleetView, 1);
}
m_FleetViews->raiseWidget(2);
//
void BSView::slotResultModeChanged( int i)
{
- //FIXME
- /*m_FleetView->slotSetResultMode(i);
+ m_FleetView->slotSetResultMode(i);
m_GenericFleetView->slotSetResultMode(i);
- */
+
m_iResultMode = i;
}
+
+//////////////////////////////////////////////////////////////////////////
+//
+void BSView::slotUseScan(int action, QString text, int fleets)
+{
+ cerr << "Action: " << action << endl;
+ cerr << "Text: " << text.latin1() << endl;
+ cerr << "Fleets: " << fleets << endl;
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+//
+void BSView::slotGenerateReport()
+{
+ const Fleet *fl = m_doc->specificFleet(m_sBattle, "Friendly", "Home Planet");
+
+ const Planet* pl = dynamic_cast<const Planet*>(fl);
+ if (pl)
+ {
+ cerr << "generating....." << endl;
+ ReportList report = pl->report();
+ QString t;
+
+ t.append("<qt>\n");
+
+
+ for (ReportList::iterator i = report.begin(); i != report.end(); ++i)
+ {
+ t.append(QString("Tick number: %0\n").arg(i->first));
+ t.append("<ul>\n");
+ for(map<int, map<string, map<string, map<string, int> > > >::iterator j = i->second.begin(); j != i->second.end(); ++j)
+ {
+ t.append(QString("<li>Now handling initiative: %0\n").arg(j->first));
+ t.append("<ul type=circle>\n");
+
+ for(map<string, map<string, map<string, int> > >::iterator k = j->second.begin(); k != j->second.end(); ++k)
+ {
+ for(map<string, map<string, int> >::iterator l = k->second.begin(); l != k->second.end(); ++l)
+ {
+ QString color;
+ if (k->first == "Friendly")
+ color = "#46AA1B";
+ if (k->first == "Hostile")
+ color = "#FF0000";
+
+ t.append(QString("<li><font color=\"%3\"> %0 %1 %2 killing/blocking at: </font> \n").arg(l->second["000"]).arg(k->first.c_str()).arg(l->first.c_str()).arg(color));
+ t.append("<ul type=square>\n");
+
+ for(map<string, int>::iterator m = l->second.begin(); m != l->second.end(); ++m)
+ {
+ if (m->first != "000")
+ t.append(QString("<li>%0 %1</li>").arg(m->second).arg(m->first.c_str()));
+ }
+
+ t.append("</ul>\n");
+ t.append("</li>\n");
+ }
+ }
+ t.append("</ul>\n");
+ t.append("</li>\n");
+ }
+ t.append("</ul>\n");
+
+ t.append("<hr>\n");
+ }
+ t.append("</qt>\n");
+ //cerr << t.latin1();
+ //m_Report->clear();
+ m_Report->setText(t);
+
+ }
+ //m_Report->append("<b>test\n<b>");
+}
+
+//////////////////////////////////////////////////////////////////////////
+//
+void BSView::setCurrentListViewItem()
+{
+ QListViewItemIterator i(m_NumberView);
+ while ( i.current() != 0)
+ {
+ QListViewItem* lvi = i.current();
+ if (lvi->parent() == '\0')
+ {
+ if (m_sFleet.isNull() && m_sGroup.isNull() && m_sBattle == lvi->text(0))
+ {
+ m_NumberView->setCurrentItem(lvi);
+ return;
+ }
+ }
+ else if (lvi->parent()->parent() == '\0')
+ {
+ if (m_sFleet.isNull() && m_sGroup == lvi->text(0) && m_sBattle == lvi->parent()->text(0))
+ {
+ m_NumberView->setCurrentItem(lvi);
+ return;
+ }
+ }
+ else
+ {
+ if (m_sFleet == lvi->text(0) && m_sGroup == lvi->parent()->text(0) && m_sBattle == lvi->parent()->parent()->text(0))
+ {
+ m_NumberView->setCurrentItem(lvi);
+ return;
+ }
+ }
+ ++i;
+ }
+ m_NumberView->setCurrentItem(m_NumberView->firstChild());
+}