]> ruin.nu Git - hbs.git/blobdiff - bs/ui/roidseditview.ui
battle algorithms are getting more and more mature and stats.conf is updated.
[hbs.git] / bs / ui / roidseditview.ui
index cc4857985b12bba5f217833e24857ebfc88ee42b..bd0d94917974047e88b92386d243cbd9c71538ee 100644 (file)
         </widget>
     </grid>
 </widget>
+<connections>
+    <connection>
+        <sender>MetalEdit</sender>
+        <signal>textChanged(const QString&amp;)</signal>
+        <receiver>RoidsEditView</receiver>
+        <slot>slotValueChanged(const QString&amp;)</slot>
+    </connection>
+    <connection>
+        <sender>CrystalEdit</sender>
+        <signal>textChanged(const QString&amp;)</signal>
+        <receiver>RoidsEditView</receiver>
+        <slot>slotValueChanged(const QString&amp;)</slot>
+    </connection>
+    <connection>
+        <sender>EoniumEdit</sender>
+        <signal>textChanged(const QString&amp;)</signal>
+        <receiver>RoidsEditView</receiver>
+        <slot>slotValueChanged(const QString&amp;)</slot>
+    </connection>
+    <connection>
+        <sender>UninitEdit</sender>
+        <signal>textChanged(const QString&amp;)</signal>
+        <receiver>RoidsEditView</receiver>
+        <slot>slotValueChanged(const QString&amp;)</slot>
+    </connection>
+    <connection>
+        <sender>ScoreEdit</sender>
+        <signal>textChanged(const QString&amp;)</signal>
+        <receiver>RoidsEditView</receiver>
+        <slot>slotValueChanged(const QString&amp;)</slot>
+    </connection>
+</connections>
 <tabstops>
     <tabstop>MetalEdit</tabstop>
     <tabstop>CrystalEdit</tabstop>
 <includes>
     <include location="local" impldecl="in implementation">roidseditview.ui.h</include>
 </includes>
+<variables>
+    <variable>QString test;</variable>
+</variables>
 <signals>
     <signal>changed(const QString&amp;, int)</signal>
 </signals>
+<slots>
+    <slot>init()</slot>
+    <slot>setValue( const QString &amp; type, unsigned value )</slot>
+    <slot access="protected">slotValueChanged( const QString &amp; s )</slot>
+</slots>
 <pixmapinproject/>
 <layoutdefaults spacing="0" margin="2"/>
 </UI>