using namespace __gnu_cxx;
string Robber::turn(){
+
+ //Ignore bribing for now
+ cout << "nobribe:" << endl;
+ string input;
+ getline(cin,input);
+
hash_map<string,double> streets;
Intersection& inter = _intersections[_location];
for (hash_map<string,StreetType>::const_iterator street = inter.connections.begin();
//cerr << "Discarding: " << street->first << " since car is needed" << endl;
continue;
}
- double goodness = 0;
+ //cerr << "Looking at street: " << street->first << endl;
Intersection& conInter = _intersections[street->first];
+ double goodness = conInter.connections.size()*5;
list<string> closestFootCop = shortestPath(street->first, cop_foot, FindPlayer(_players, cop_foot, 6), true);
- list<string> closestCarCop = shortestPath(street->first, cop_car, FindPlayer(_players, cop_car, 5), true);
-
- unsigned int closestCop = 0;
+ unsigned int closestCop = closestFootCop.size();
bool copInCar = false;
+ //cerr << "Cop on fot " << closestCop << " intersections away." << endl;
+
+ if (closestCop > 0 && closestCop < 3)
+ continue;
+
+ list<string> closestCarCop = shortestPath(street->first, cop_car, FindPlayer(_players, cop_car, closestCop - 1 > 0 ? closestCop : 5), true);
+ //cerr << "Cop in car " << closestCarCop.size() << " intersections away." << endl;
- if (closestCarCop.size() < closestFootCop.size() && closestCarCop.size() > 0){
+ if (closestCarCop.size() > 0){
closestCop = closestCarCop.size();
copInCar = true;
- }else
- closestCop = closestFootCop.size();
+ }
- if (closestCop > 0 && closestCop < 3){
- //cerr << "Cop " << closestCop << " intersections away." << endl;
+ //cerr << "Cop " << closestCop << " intersections away." << endl;
+ if (closestCop > 0 && closestCop < 3)
continue;
- }
priority_queue<double> banks;
for(hash_map<string,int>::const_iterator bank = _banks.begin();
}
}
_oldLocation = _location;
+ //cerr << "Moving to: " << destination << endl;
return destination;
}
+void Robber::move(std::string location){
+ cout << "rmov\\" << endl;
+ Bot::move(location);
+ cout << "nobribe:" << endl;
+ cout << "rmov/" << endl;
+}
int main(){
- Robber robber("robber");
+ Robber robber("harv-robber");
robber.play();
return 0;
}
+
+#include "../botsrc/shortestPath.cpp"