1 /***************************************************************************
2 bcview.cpp - description
4 begin : Sun Jun 17 19:19:58 CEST 2001
5 copyright : (C) 2001 by Michael Andreen
7 ***************************************************************************/
9 /***************************************************************************
11 * This program is free software; you can redistribute it and/or modify *
12 * it under the terms of the GNU General Public License as published by *
13 * the Free Software Foundation; either version 2 of the License, or *
14 * (at your option) any later version. *
16 ***************************************************************************/
29 #include <qlistview.h>
30 #include <qwidgetstack.h>
32 #include "battlesum.h"
34 #include "ui/infoview.h"
36 #include "fleetview.h"
39 BSView::BSView(QWidget *parent, BSDoc *doc) : QSplitter(parent)
41 /** connect doc with the view*/
42 connect(doc, SIGNAL(documentChanged()), this, SLOT(slotDocumentChanged()));
46 m_LeftSplit = new QSplitter(QSplitter::Vertical, this);
47 m_RightSplit = new QSplitter(QSplitter::Vertical, this);
49 //setting up the listview
50 m_NumberView = new QListView(m_LeftSplit);
51 m_NumberView->setRootIsDecorated(true);
52 m_NumberView->addColumn("Name");
53 m_NumberView->addColumn("Number");
54 m_NumberView->addColumn("ETA");
55 m_NumberView->addColumn("Score");
56 //addBattle("NO BATTLES");
60 connect(m_NumberView, SIGNAL(expanded(QListViewItem*)), SLOT(slotItemExpanded(QListViewItem*)));
61 connect(m_NumberView, SIGNAL(collapsed(QListViewItem*)), SLOT(slotItemCollapsed(QListViewItem*)));
63 m_InfoView = new InfoView(m_LeftSplit);
65 connect(m_InfoView,SIGNAL(add()),SLOT(slotInfoNew()));
66 connect(m_InfoView,SIGNAL(apply()),SLOT(slotInfoApply()));
67 connect(m_InfoView,SIGNAL(cancel()),SLOT(slotInfoCancel()));
68 connect(m_InfoView,SIGNAL(remove()),SLOT(slotInfoRemove()));
70 vector<QString> raceNames;
71 const map<string, vector<int> >& races = Fleet::Races();
72 for(map<string, vector<int> >::const_iterator i = races.begin(); i != races.end(); ++i)
74 raceNames.push_back(i->first.c_str());
76 m_InfoView->setRaces(raceNames);
79 m_TickView = new TickView(m_RightSplit);
80 m_FleetViews = new QWidgetStack(m_RightSplit);
81 m_ScanView = new ScanView(m_RightSplit);
84 //fl1.setRace(tr("Terran").latin1());
85 fl1.setRace("Terran");
87 fl2.setRace(tr("Generic").latin1());
90 m_BattleSum = new BattleSum();
91 m_FleetViews->addWidget(m_BattleSum, 0);
92 m_FleetView = new FleetView(&fl1, true);
93 m_FleetViews->addWidget(m_FleetView, 1);
94 m_GenericFleetView = new FleetView(&fl2, true);
95 m_FleetViews->addWidget(m_GenericFleetView, 2);
96 //m_FleetViews->raiseWidget(0);
97 connect(m_NumberView, SIGNAL(selectionChanged(QListViewItem *)), SLOT(slotFleetSelection(QListViewItem *)));
98 connect(m_FleetView, SIGNAL(fleetChanged(const Fleet*)), SLOT(slotFleetChanged(const Fleet*)));
99 connect(m_GenericFleetView, SIGNAL(fleetChanged(const Fleet*)), SLOT(slotFleetChanged(const Fleet*)));
106 //////////////////////////////////////////////////////////////////////////
108 void BSView::addBattle(QString name)
110 QListViewItem* battle = new QListViewItem(m_NumberView, name);
111 QListViewItem* def = new QListViewItem(battle, tr("Friendly"),"", "","1");
112 (void) new QListViewItem(battle, tr("Hostile"),"", "","2");
113 (void) new QListViewItem(def, tr("Home Planet"), "","","1");
116 ///////////////////////////////////////////////////////////////////////////////
118 /***This function clears the listview and then iterates through the battles
119 * and recreates the listview hierarchy.
121 void BSView::slotDocumentChanged()
123 m_NumberView->clear();
125 const BattleList& battles = m_doc->battles();
127 vector<QString> battlenames;
129 for (BattleList::const_iterator i = battles.begin(); i != battles.end(); ++i)
131 QString b = (*i).first;
132 battlenames.push_back(i->first);
133 QListViewItem* battle = new QListViewItem(m_NumberView, b);
134 battle->setOpen(m_TreeExpanded[b]["--"]);
137 for (map<QString, map<QString, Fleet*> >::const_iterator j = i->second.begin(); j != i->second.end(); ++j)
139 QString g = (*j).first;
140 QListViewItem* group = new QListViewItem(battle, g);
142 unsigned groupScore = 0;
143 group->setOpen(m_TreeExpanded[b][g]);
145 for (map<QString, Fleet*>::const_iterator k = j->second.begin(); k != j->second.end(); ++k)
147 int ships = k->second->numberOfShips();
148 unsigned score = k->second->score();
151 //if(k->first == tr("Home Planet"))
152 (void) new QListViewItem(group, (*k).first, QString("%1").arg(ships), QString("%1").arg(k->second->ETA()), QString("%1").arg(score));
154 (void) new QCheckListItem(group, (*k).first, QString("%1").arg(ships), QString("%1").arg(k->second->ETA()), QString("%1").arg(score), QCheckListItem::CheckBox);*/
157 group->setText(1, QString("%1").arg(groupShips));
158 group->setText(3, QString("%1").arg(groupScore));
161 m_InfoView->setBattles(battlenames);
166 //////////////////////////////////////////////////////////////////////////////
168 void BSView::slotFleetSelection(QListViewItem *lvi)
171 if (lvi->parent() == '\0')
173 m_FleetViews->raiseWidget(0);
175 else if (lvi->parent()->parent() == '\0')
177 if (lvi->text(0) == tr("Friendly"))
179 // m_FleetView->slotAttacker(false);
183 // m_FleetView->slotAttacker(true);
185 m_FleetViews->raiseWidget(2);
190 m_sFleet = lvi->text(0);
191 m_sGroup = lvi->parent()->text(0);
192 m_sBattle = lvi->parent()->parent()->text(0);
199 //////////////////////////////////////////////////////////////////////////
201 void BSView::slotItemExpanded(QListViewItem *lvi)
203 if (lvi->parent() == '\0')
205 m_TreeExpanded[lvi->text(0)]["--"] = true;
207 else if (lvi->parent()->parent() == '\0')
209 m_TreeExpanded[lvi->parent()->text(0)][lvi->text(0)] = true;
213 //////////////////////////////////////////////////////////////////////////
215 void BSView::slotItemCollapsed(QListViewItem *lvi)
217 if (lvi->parent() == '\0')
219 m_TreeExpanded[lvi->text(0)]["--"] = false;
221 else if (lvi->parent()->parent() == '\0')
223 m_TreeExpanded[lvi->parent()->text(0)][lvi->text(0)] = false;
227 //////////////////////////////////////////////////////////////////////////
229 void BSView::slotFleetChanged(const Fleet* fleet)
231 m_doc->changeFleet(m_sBattle, m_sGroup, m_sFleet, fleet);
234 //////////////////////////////////////////////////////////////////////////
236 void BSView::slotInfoApply()
240 //////////////////////////////////////////////////////////////////////////
242 void BSView::slotInfoCancel()
247 //////////////////////////////////////////////////////////////////////////
249 void BSView::slotInfoNew()
251 Fleet* fl = new Fleet();
253 m_sBattle = m_InfoView->battle();
254 m_sGroup = m_InfoView->group();
255 m_sFleet = m_InfoView->fleetName();
257 fl->setETA(m_InfoView->eta());
258 fl->setName(m_sFleet.latin1());
259 fl->setRace(m_InfoView->race().latin1());
261 m_doc->newFleet(m_sBattle, m_sGroup, m_sFleet, fl);
265 //////////////////////////////////////////////////////////////////////////
267 void BSView::slotInfoRemove()
271 //////////////////////////////////////////////////////////////////////////
273 void BSView::updateInfoView()
275 const Fleet* fl = m_doc->specificFleet(m_sBattle, m_sGroup, m_sFleet);
279 m_InfoView->setRace("");
280 m_InfoView->setFleetName("");
281 m_InfoView->setEta(0);
282 m_InfoView->setGroup("");
283 m_InfoView->setBattle("");
284 m_InfoView->enableNameChange(true);
285 m_InfoView->enableRemove(false);
289 if(m_sFleet == tr("Home Planet"))
291 m_InfoView->enableNameChange(false);
292 m_InfoView->enableRemove(false);
296 m_InfoView->enableNameChange(true);
297 m_InfoView->enableRemove(true);
300 m_InfoView->setRace(fl->race().c_str());
301 m_InfoView->setFleetName(m_sFleet);
302 m_InfoView->setEta(fl->ETA());
303 m_InfoView->setGroup(m_sGroup);
304 m_InfoView->setBattle(m_sBattle);
307 //////////////////////////////////////////////////////////////////////////
309 void BSView::updateFleetView()
311 bool friendly = false;
314 const Fleet* fl = m_doc->specificFleet(m_sBattle, m_sGroup, m_sFleet);
318 m_FleetViews->raiseWidget(2);
322 if ( m_sGroup == tr("Friendly"))
325 if(m_sFleet == tr("Home Planet"))
328 if (fl->race() == tr("Generic").latin1())
330 m_GenericFleetView->viewFleet(fl, friendly);
331 m_FleetViews->raiseWidget(2);
336 if (fl->race() == m_FleetView->fleet()->race() &&
337 m_FleetView->isHome() == home)
339 m_FleetView->viewFleet(fl, friendly);
343 m_FleetViews->removeWidget(m_FleetView);
345 m_FleetView = new FleetView(fl, friendly);
346 connect(m_FleetView, SIGNAL(fleetChanged(const Fleet*)), SLOT(slotFleetChanged(const Fleet*)));
347 m_FleetViews->addWidget(m_FleetView, 1);
349 m_FleetViews->raiseWidget(1);