1 /***************************************************************************
2 fleetview.cpp - description
4 begin : Sun Mar 10 2002
5 copyright : (C) 2002 by Michael Andreen
7 ***************************************************************************/
9 /***************************************************************************
11 * This program is free software; you can redistribute it and/or modify *
12 * it under the terms of the GNU General Public License as published by *
13 * the Free Software Foundation; either version 2 of the License, or *
14 * (at your option) any later version. *
16 ***************************************************************************/
18 #include "fleetview.h"
20 #include "ui/roidseditview.h"
21 #include "ui/resourceview.h"
24 #include <qvalidator.h>
31 FleetView::FleetView(const Fleet* fleet, bool friendly, QWidget *parent, const char *name ) : QWidget(parent,name)
34 const Planet* planet = 0;
35 if((planet = dynamic_cast<const Planet*>(fleet)))
37 m_Fleet = new Planet(*planet);
42 m_Fleet = new Fleet(*fleet);
46 m_bFriendly = friendly;
48 //m_ChangesMapper = new QSignalMapper(this);
52 int rows = m_Names.size() / 3 + m_Names.size() % 3;
53 m_MainLayout = new QVBoxLayout(this,2);
54 m_MainLayout->addSpacing(2);
55 m_UnitsLayout = new QGridLayout(m_MainLayout, rows, 6);
57 //QSpacerItem* space = new QSpacerItem(1, 1);
60 m_MainLayout->addStretch(10);
64 m_RoidsEditView = new RoidsEditView(this);
65 m_MainLayout->addWidget(m_RoidsEditView);
66 connect(m_RoidsEditView, SIGNAL(changed(const QString&, int)), SLOT(slotRoidsChanged(const QString&, int)));
68 m_ResourceView = new ResourceView(this);
69 m_MainLayout->addWidget(m_ResourceView);
73 FleetView::~FleetView(){
76 /////////////////////////////////////////////////////////////////////
78 void FleetView::viewFleet(const Fleet* fleet, bool friendly)
80 if (m_Fleet->race() != fleet->race())
87 m_Fleet = new Planet(*dynamic_cast<const Planet*>(fleet));
91 m_Fleet = new Fleet(*fleet);
96 /////////////////////////////////////////////////////////////////////
98 void FleetView::findNames()
102 const UnitList& units = Fleet::Units();
103 vector<int> races = m_Fleet->RacesAllowed();
105 for (UnitList::const_iterator i = units.begin(); i != units.end(); ++i)
107 for (vector<int>::iterator j = races.begin(); j != races.end(); ++j)
109 if ((*j) == i->second.race())
111 m_Names.push_back(i->first.c_str());
118 /////////////////////////////////////////////////////////////////////
120 void FleetView::buildUnitTable()
123 QIntValidator* val = new QIntValidator(this);
126 for (vector<QString>::iterator i = m_Names.begin(); i != m_Names.end(); ++rows)
128 for ( int cols = 0; i != m_Names.end() && cols < 3; ++i, ++cols)
130 m_UnitsLabel[(*i)] = new QLabel((*i), this);
131 m_UnitsLayout->addWidget(m_UnitsLabel[(*i)], rows, cols*3);
133 m_UnitsEdit[(*i)] = new QLineEdit(this,(*i));
134 m_UnitsEdit[(*i)]->setValidator(val);
135 m_UnitsLayout->addWidget(m_UnitsEdit[(*i)], rows, cols*3+1);
137 m_UnitsLostSurvivedView[(*i)] = new QLineEdit(this);
138 m_UnitsLostSurvivedView[(*i)]->setFocusPolicy(QWidget::NoFocus);
139 m_UnitsLostSurvivedView[(*i)]->setReadOnly(true);
140 m_UnitsLayout->addWidget(m_UnitsLostSurvivedView[(*i)], rows, cols*3+2);
142 connect(m_UnitsEdit[(*i)], SIGNAL(textChanged(const QString&)),this, SLOT(unitsChanged(const QString&)));
148 /////////////////////////////////////////////////////////////////////
150 const Fleet* FleetView::fleet()
155 /////////////////////////////////////////////////////////////////////
157 bool FleetView::isHome()
162 /////////////////////////////////////////////////////////////////////
164 bool FleetView::isFriendly()
169 /////////////////////////////////////////////////////////////////////
171 void FleetView::unitsChanged(const QString& number)
173 m_Fleet->setFleet(sender()->name(), number.toInt());
175 emit fleetChanged(m_Fleet);
178 /////////////////////////////////////////////////////////////////////
180 bool FleetView::isModified()
185 /////////////////////////////////////////////////////////////////////
187 void FleetView::fillTable()
189 for(vector<QString>::iterator i = m_Names.begin(); i != m_Names.end(); ++i)
191 m_UnitsEdit[(*i)]->setText(QString("%1").arg(m_Fleet->fleet(i->latin1(), 0)));
194 if ((pl = dynamic_cast<Planet*>(m_Fleet)) && m_bHome)
196 m_RoidsEditView->setValue(tr("score"),pl->planetScore());
197 m_RoidsEditView->setValue(tr("metal"),pl->roids(tr("metal").latin1()));
198 m_RoidsEditView->setValue(tr("crystal"),pl->roids(tr("crystal").latin1()));
199 m_RoidsEditView->setValue(tr("eonium"),pl->roids(tr("eonium").latin1()));
200 m_RoidsEditView->setValue(tr("uninit"),pl->roids(tr("uninit").latin1()));
204 /////////////////////////////////////////////////////////////////////
206 void FleetView::slotRoidsChanged(const QString& type, int value)
209 if ((pl = dynamic_cast<Planet*>(m_Fleet)))
211 if (type == tr("score"))
212 pl->setPlanetScore(value);
215 pl->setRoids(type.latin1(), value);
217 emit fleetChanged(pl);
221 /////////////////////////////////////////////////////////////////////
223 void FleetView::slotViewTickRange(int min = -1, int max = -1)
230 for(vector<QString>::iterator i = m_Names.begin(); i != m_Names.end(); ++i)
232 int before = m_Fleet->fleet(i->latin1(), m_iMinTick);
233 int after = m_Fleet->fleet(i->latin1(), m_iMaxTick);
234 m_UnitsLostSurvivedView[(*i)]->setText(QString("%1").arg(after - before));