+ units[race].setResources(tr("metal").latin1(), metal.toInt());
+ units[race].setResources(tr("crystal").latin1(), crystal.toInt());
+ units[race].setResources(tr("eonium").latin1(), eonium.toInt());
+ //units[race].setTotalResources(metal.toInt() + crystal.toInt() + eonium.toInt());