m_Battles[name]["Friendly"]["Home Fleet"]->setName("Home Fleet");
m_Battles[name]["Friendly"]["Home Fleet"]->setRace("Terran");
m_Battles[name]["Hostile"]["Evil guy"]->setName("Evil guy");
m_Battles[name]["Friendly"]["Home Fleet"]->setName("Home Fleet");
m_Battles[name]["Friendly"]["Home Fleet"]->setRace("Terran");
m_Battles[name]["Hostile"]["Evil guy"]->setName("Evil guy");