connect(m_NumberView, SIGNAL(selectionChanged(QListViewItem *)), SLOT(slotFleetSelection(QListViewItem *)));
connect(m_FleetView, SIGNAL(fleetChanged(const Fleet*)), SLOT(slotFleetChanged(const Fleet*)));
connect(m_GenericFleetView, SIGNAL(fleetChanged(const Fleet*)), SLOT(slotFleetChanged(const Fleet*)));
connect(m_NumberView, SIGNAL(selectionChanged(QListViewItem *)), SLOT(slotFleetSelection(QListViewItem *)));
connect(m_FleetView, SIGNAL(fleetChanged(const Fleet*)), SLOT(slotFleetChanged(const Fleet*)));
connect(m_GenericFleetView, SIGNAL(fleetChanged(const Fleet*)), SLOT(slotFleetChanged(const Fleet*)));
+
+//////////////////////////////////////////////////////////////////////////
+//
+void BSView::slotUseScan(int action, QString text, int fleets)
+{
+ cerr << "Action: " << action << endl;
+ cerr << "Text: " << text.latin1() << endl;
+ cerr << "Fleets: " << fleets << endl;
+}