]> ruin.nu Git - hbs.git/blobdiff - bs/fleet.cpp
added code so you lose ships if you steal..
[hbs.git] / bs / fleet.cpp
index 136ad22ac8a77860265672eae5db422a012eb978..3df0972e0584f0b3d4e541b0de0b9964237b0b19 100644 (file)
@@ -28,6 +28,7 @@ UnitList Fleet::s_Units;
 Fleet::Fleet()
 {
        m_iETA = 0;
+       m_iStays = 3;
        m_sRace = "Cathaar";
 }
 
@@ -332,12 +333,12 @@ std::vector<Fleet*> Fleet::calculateSide(std::vector<Fleet*> fleets, int stays =
        vector<Fleet*> fl;
        for (vector<Fleet*>::iterator i = fleets.begin(); i != fleets.end(); ++i)
        {
-               if (( tick - (*i)->ETA()) >= 0 && (tick - (*i)->ETA()) < stays)
+               if (( tick - (*i)->ETA()) >= 0 && (tick - (*i)->ETA()) < (*i)->stays())
                {
                        fl.push_back((*i));
                        cerr << "Using fleet " << (*i)->name() << " for tick " << tick << endl;
                }
-               else if ((*i)->name() == "Home Planet")
+               else if ((*i)->stays() < 0)
                        fl.push_back((*i));
        }
        return fl;
@@ -712,9 +713,38 @@ void Fleet::distributeCappedRoids(std::vector<Fleet*> fleets, int tick = 0)
 
 //////////////////////////////////////////////////////////////////////////
 //
-
 void Fleet::addFleet(std::map<string, int> units, int tick = 0)
 {
        for (map<string, int>::iterator i = units.begin(); i != units.end(); ++i)
                addFleet(i->first, i->second, tick);
 }
+
+//////////////////////////////////////////////////////////////////////////
+//
+int Fleet::stays() const
+{
+       return m_iStays;
+}
+
+//////////////////////////////////////////////////////////////////////////
+//
+void Fleet::setStays(int ticks)
+{
+       m_iStays = ticks;
+}
+
+//////////////////////////////////////////////////////////////////////////
+//
+void Fleet::calculateLostStealships(string unittype, std::map<std::string, int> stolen, int tick = 1)
+{
+       int stealscore = 0;
+       for (map<string, int>::iterator i = stolen.begin(); i != stolen.end(); ++i)
+       {
+               stealscore += stolen[i->first] * (s_Units[i->first].totRes() / 10.0);   
+       }
+
+       int lost = stealscore / (s_Units[unittype].totRes() / 10.0);
+
+       cerr << "Lost " << lost << " " << unittype << " due to stealing ships worth: " << stealscore << endl; 
+       killFleet(unittype, lost, tick);
+}