float guns = s_Units[unittype].guns() * number;
- cerr << number << " " << unittype << ": with " << guns << " guns\n";
if (guns == 0)
return;
- cerr << unittype << ": with " << guns << " guns\n";
+ cerr << number << " " << unittype << ": with " << guns << " guns\n";
float gunsleft = guns;
for (int count = 0; count < 3; ++count)//vector<string>::iterator i = s_Units[unittype].target().begin(); i != s_Units[unittype].target().end(); ++i)