using namespace std;
+//Static variables
+map<string, vector<int> > Fleet::s_Races;
+map<string, UnitType > Fleet::s_Units;
+
Fleet::Fleet()
{
}
bool Fleet::setRace(std::string sRace)
{
m_sRace = sRace;
- s_Units.begin();
for (map<string, vector<int> >::iterator i = s_Races.begin(); i != s_Races.end(); i++)
{
if (m_sRace == (*i).first)