//
void FleetView::viewFleet(const Fleet* fleet, bool friendly)
{
+ friendly = true;
if (m_Fleet->race() != fleet->race())
{
findNames();
/////////////////////////////////////////////////////////////////////
//
-void FleetView::slotViewTickRange(int min = -1, int max = -1)
+void FleetView::slotViewTickRange(int min, int max)
{
if (min > -1)
m_iMinTick = min;