]> ruin.nu Git - hbs.git/blobdiff - bs/planet.cpp
now shows the lost score for the planet and the capping each tick
[hbs.git] / bs / planet.cpp
index e6fbe51c006ccb0e87f773b8b5112be6f0a60e08..01b2125f5c9d428e5f9fb196887e6235dd448403 100644 (file)
@@ -236,17 +236,15 @@ void Planet::calcOneTick(Planet* friendly, Fleet* hostile, std::map<std::string,
                {
                        if (planetScore(tick - 1) > 0)
                        {
-                               float capping = float(planetScore(tick - 1)) / hostile->score() /  10;
+                               setCapping(float(planetScore(tick - 1)) / hostile->score() /  10, tick);
                        
-                               cerr << "Capping is: " << capping << endl;
+                               cerr << "Capping is: " << capping(tick) << endl;
        
-                               if (capping > 0.15)
-                                       capping = 0.15;
-                               if (capping > 0)
+                               if (capping(tick) > 0)
                                {
                                        for (RoidList::iterator roid = m_Roids.begin(); roid != m_Roids.end(); ++roid)
                                        {
-                                               int caproids = capping * roids(roid->first, tick - 1);
+                                               int caproids = capping(tick) * roids(roid->first, tick - 1);
                                                int freepods = hostiletemp->freeFleet(unittype, 1);
                
                                                cerr << "Possible to steal " << caproids << " " << roid->first << " roids\n";
@@ -258,7 +256,7 @@ void Planet::calcOneTick(Planet* friendly, Fleet* hostile, std::map<std::string,
                                                        caproids = freepods;
                
                                                cerr << caproids << " roids stolen\n";
-                                                       
+
                                                takeRoids(roid->first, caproids, tick);
                
                                                //FIXME: Going to move this to the distribute roids section instead.. Not really move, I'll keep this, but "regenerate" the pods in the distribute ships function.
@@ -292,3 +290,33 @@ void Planet::calculateScoreLoss(std::vector<Fleet*> friendly, int tick = 1)
        }
 }
 
+//////////////////////////////////////////////////////////////////////////
+//
+float Planet::capping(int tick = 0)
+{
+       int ticks = m_Capping.size();
+
+       --ticks;
+
+       if (ticks < tick)
+               return 0;
+
+       return m_Capping[tick];
+}
+
+//////////////////////////////////////////////////////////////////////////
+//
+void Planet::setCapping(float capping, int tick = 0)
+{
+       int ticks = m_Capping.size();
+
+       for (int i = ticks; i <= tick; ++i)
+       {
+               m_Capping.push_back(0);
+       }
+
+       if (capping <= 0.15 && capping >= 0)
+               m_Capping[tick] = capping;
+       else
+               m_Capping[tick] = 0.15;
+}