int skipped = 0;
for (vector<Fleet*>::iterator i = friendly.begin(); i != friendly.end(); ++i)
- (*i)->resetResources();
+ (*i)->resetTicks();
for (vector<Fleet*>::iterator i = hostile.begin(); i != hostile.end(); ++i)
- (*i)->resetResources();
+ (*i)->resetTicks();
for(int tick = 1; skipped < 20; ++tick)
{