]> ruin.nu Git - hbs.git/blobdiff - bs/planet.cpp
A few more bugs killed.. still a few left before 0.1 release..
[hbs.git] / bs / planet.cpp
index 8fd1726b3979c4d287eb004597758315c762a28b..443b3b13695a31c2ba7d71854750acfcc2bd3241 100644 (file)
@@ -65,6 +65,7 @@ int Planet::roids(std::string type, int tick = 0) const
 
        if( ticks == 0)
                return 0;
+       --ticks;
        if (ticks < tick)
                return roids->at(ticks);
        return roids->at(tick);
@@ -72,13 +73,34 @@ int Planet::roids(std::string type, int tick = 0) const
 
 //////////////////////////////////////////////////////////////////////////
 //
-void Planet::setRoids(std::string type, int number)
+void Planet::setRoids(std::string type, int number, int tick = 0)
 {
-       if (m_Roids[type].size() == 0)
-               m_Roids[type].push_back(number);
-       m_Roids[type][0] = number;
+       int ticks = m_Roids[type].size();
+       int roids = 0;
+       if (m_Roids[type].size() > 0)
+               roids = m_Roids[type][m_Roids[type].size() - 1];
+
+       for (int i = ticks; i <= tick; ++i )
+               m_Roids[type].push_back(roids);
+       m_Roids[type][tick] = number;
 }
 
+//////////////////////////////////////////////////////////////////////////
+//
+void Planet::takeRoids(std::string type, int number, int tick = 0)
+{
+       int ticks = m_Roids[type].size();
+       int roids = 0;
+       if (m_Roids[type].size() > 0)
+               roids = m_Roids[type][m_Roids[type].size() - 1];
+
+       for (int i = ticks; i <= tick; ++i )
+               m_Roids[type].push_back(roids);
+       m_Roids[type][tick] -= number;
+}
+
+
+
 //////////////////////////////////////////////////////////////////////////
 //
 void Planet::runBattle(std::vector<Fleet*> friendly, std::vector<Fleet*> hostile)
@@ -103,26 +125,40 @@ void Planet::runBattle(std::vector<Fleet*> friendly, std::vector<Fleet*> hostile
                        skipped = 0;
 
                Planet allFriends;
-               allFriends.addToThis(friends, tick);
+               allFriends.addToThis(friends, tick - 1);
+
+               /*for (RoidList::iterator i = m_Roids.begin(); i != m_Roids.end(); ++i)
+                       allFriends.setRoids(i->first, roids(i->first, tick));
+
+               allFriends.setPlanetScore(m_iScore);*/
                
                Fleet allHostiles;
-               allHostiles.addToThis(hostiles, tick);
+               allHostiles.addToThis(hostiles, tick - 1);
 
                map<string, map<string, int> > stealfriendly;
                map<string, map<string, int> > stealhostile;
                
-               calcOneTick(&allFriends, &allHostiles, stealfriendly, stealhostile );
+               calcOneTick(&allFriends, &allHostiles, stealfriendly, stealhostile, tick );
 
                //allFriends.printFleet();
 
                allFriends.distributeLossesGains(friends, tick);
                allHostiles.distributeLossesGains(hostiles, tick);
+
+       /*      for (RoidList::iterator i = m_Roids.begin(); i != m_Roids.end(); ++i)
+                       setRoids(i->first, roids(i->first, 1), tick);*/
+       }
+
+       for (RoidList::iterator i = m_Roids.begin(); i != m_Roids.end(); ++i)
+       {
+               for (vector<int>::iterator j = i->second.begin(); j != i->second.end(); ++j)
+                       cout << i->first << " roids : " << (*j) << endl;
        }
 }
 
 //////////////////////////////////////////////////////////////////////////
 //
-void Planet::calcOneTick(Planet* friendly, Fleet* hostile, std::map<std::string, std::map<std::string, int> >& stealfriendly, std::map<std::string, std::map<std::string, int> >&  stealhostile )
+void Planet::calcOneTick(Planet* friendly, Fleet* hostile, std::map<std::string, std::map<std::string, int> >& stealfriendly, std::map<std::string, std::map<std::string, int> >&  stealhostile, int tick = 0)
 {
        map<int, string> unitsinit; // order units after their ininitiative
        for (UnitList::iterator i = s_Units.begin(); i != s_Units.end(); ++i)
@@ -156,19 +192,38 @@ void Planet::calcOneTick(Planet* friendly, Fleet* hostile, std::map<std::string,
 
                if (s_Units[unittype].type() == "Pod")
                {
-                       float capping = friendly->m_iScore / hostile->score() /  10;
-      for (RoidList::iterator roids = m_Roids.begin(); roids != m_Roids.end(); ++roids)
+                       if (m_iScore <= 0) break;
+                       float capping = float(m_iScore) / hostile->score() /  10;
+                       
+                       cerr << "Capping is: " << capping << endl;
+
+                       if (capping > 0.15)
+                               capping = 0.15;
+                       if (capping <= 0)
+                               break;
+
+                       for (RoidList::iterator roid = m_Roids.begin(); roid != m_Roids.end(); ++roid)
                        {
-                               int caproids = capping * roids->second[0];
+                               int caproids = capping * roids(roid->first, tick - 1);
                                int freepods = hostiletemp->freeFleet(unittype, 1);
+
+                               cerr << "Possible to steal " << caproids << " " << roid->first << " roids\n";
+                               cerr << freepods << " free pods available\n";
                                
-                               if (freepods == 0)
+                               if (freepods <= 0)
                                        break;
                                if (freepods < caproids)
-                                       caproids = caproids - freepods;
+                                       caproids = freepods;
+
+                               cerr << caproids << " roids stolen\n";
                                        
-                               roids->second.push_back(roids->second[0] - caproids);
+                               takeRoids(roid->first, caproids, tick);
+
                                hostiletemp->killFleet(unittype, caproids, 1);
+                               int totroids = caproids + hostiletemp->resource(roid->first, 0);
+                               hostiletemp->setResource(roid->first, totroids, 1);
+                               
+                               cerr << totroids << " stolen " << roid->first << " roids\n";
                        }
                }