]> ruin.nu Git - hbs.git/blobdiff - bs/ui/bsappbase.ui
adding, removing and chaning fleets now works.
[hbs.git] / bs / ui / bsappbase.ui
index fa0d859239421cae44553de64c051fa872ab6ee5..ed97f11419cc03ac1adc535d6e9c8ced7c193dc2 100644 (file)
@@ -13,7 +13,7 @@
         </rect>
     </property>
     <property name="caption">
-        <string>Form1</string>
+        <string>Harvalen's Battlesystem</string>
     </property>
 </widget>
 <menubar>
@@ -25,7 +25,7 @@
             <x>0</x>
             <y>0</y>
             <width>726</width>
-            <height>29</height>
+            <height>26</height>
         </rect>
     </property>
     <item text="&amp;File" name="fileMenu">
         <separator/>
         <action name="editFindAction"/>
     </item>
+    <item text="Battle" name="PopupMenu">
+        <action name="battleNewAction"/>
+        <action name="battleSimulateAction"/>
+    </item>
     <item text="&amp;Help" name="helpMenu">
         <action name="helpContentsAction"/>
         <action name="helpIndexAction"/>
         <separator/>
         <action name="helpAboutAction"/>
     </item>
-    <item text="Battle" name="PopupMenu">
-        <action name="battleNewAction"/>
-    </item>
 </menubar>
 <toolbars>
     <toolbar dock="2">
         <property name="text">
             <string>New</string>
         </property>
+        <property name="toolTip">
+            <string>Create what's needed to add fleets to a battle</string>
+        </property>
+        <property name="statusTip">
+            <string>Create a new battle with initial groups and home planet</string>
+        </property>
         <property name="accel">
             <number>4194382</number>
         </property>
     </action>
+    <action>
+        <property name="name">
+            <cstring>battleSimulateAction</cstring>
+        </property>
+        <property name="text">
+            <string>Run Simulate Battle</string>
+        </property>
+        <property name="accel">
+            <number>4194386</number>
+        </property>
+    </action>
 </actions>
 <images>
     <image name="image0">
         <receiver>BSAppBase</receiver>
         <slot>battleNew()</slot>
     </connection>
+    <connection>
+        <sender>battleSimulateAction</sender>
+        <signal>activated()</signal>
+        <receiver>BSAppBase</receiver>
+        <slot>battleSimulate()</slot>
+    </connection>
 </connections>
 <includes>
+    <include location="global" impldecl="in implementation">qapplication.h</include>
     <include location="local" impldecl="in implementation">../bsdoc.h</include>
     <include location="local" impldecl="in implementation">../bsview.h</include>
     <include location="global" impldecl="in implementation">qinputdialog.h</include>
+    <include location="local" impldecl="in implementation">../bsconf.h</include>
     <include location="local" impldecl="in implementation">bsappbase.ui.h</include>
 </includes>
 <forwards>
-    <forward>class BSDoc</forward>
+    <forward>class BSConf</forward>
     <forward>class BSView</forward>
+    <forward>class BSDoc</forward>
 </forwards>
 <variables>
-    <variable>BSDoc* doc</variable>
+    <variable>BSConf* conf</variable>
     <variable>BSView* view</variable>
+    <variable>BSDoc* doc</variable>
 </variables>
 <slots>
     <slot>fileNew()</slot>
     <slot>helpContents()</slot>
     <slot>helpAbout()</slot>
     <slot>battleNew()</slot>
+    <slot>battleSimulate()</slot>
 </slots>
 <layoutdefaults spacing="6" margin="11"/>
 </UI>