]> ruin.nu Git - hbs.git/blobdiff - bs/ui/infoview.ui
added the possibility to add new fleets..
[hbs.git] / bs / ui / infoview.ui
index b34ef8a5428debf100bce165bbef7a9f41b1db2e..411daeb40f27cebea0c743f69ea820dfcdee65e9 100644 (file)
         <receiver>InfoView</receiver>
         <slot>RemoveButton_clicked()</slot>
     </connection>
+    <connection>
+        <sender>ApplyButton</sender>
+        <signal>clicked()</signal>
+        <receiver>InfoView</receiver>
+        <slot>ApplyButton_clicked()</slot>
+    </connection>
 </connections>
 <tabstops>
     <tabstop>NameLine</tabstop>
     <signal>add()</signal>
 </signals>
 <slots>
-    <slot access="protected">init()</slot>
-    <slot access="protected">destroy()</slot>
+    <slot>init()</slot>
+    <slot>destroy()</slot>
     <slot>setRaces( std::vector&lt;QString&gt; races )</slot>
     <slot>setEta( int eta )</slot>
     <slot>setFleetName( QString name )</slot>
     <slot>setGroup( QString s )</slot>
     <slot>setBattles( std::vector&lt;QString&gt; battles )</slot>
     <slot>setBattle( QString s )</slot>
+    <slot>enableNameChange( bool b )</slot>
+    <slot>enableRemove( bool b )</slot>
+    <slot>ApplyButton_clicked()</slot>
+    <slot returnType="QString">battle()</slot>
+    <slot returnType="int">eta()</slot>
+    <slot returnType="QString">fleetName()</slot>
+    <slot returnType="QString">group()</slot>
+    <slot returnType="QString">race()</slot>
 </slots>
 <layoutdefaults spacing="0" margin="0"/>
 </UI>