-
- //There is a chance that we're hitting a blocked ship.
- /*Not anymore..
- if (m_BlockedFleet[j->first].size() >= 1)
- {
- int test = rand() % m_BlockedFleet[j->first][0];
- if (test == 1
- && m_BlockedFleet[j->first][0] > 0)
- {
- if (m_BlockedFleet[j->first].size() == 1)
- m_BlockedFleet[j->first].push_back(m_BlockedFleet[j->first][0] - 1);
- else if (m_BlockedFleet[j->first][1] > 0)
- m_BlockedFleet[j->first][1]--;
- }
- }
- */