]> ruin.nu Git - icfp05.git/blobdiff - bot/bot.cpp
base class got enough for robber implementation
[icfp05.git] / bot / bot.cpp
index c7af4a6f902f22e4736e5e8c8ee8d2465eb3ffe5..8946d03f6feba2764407b3f0dedd7174a6c0acc6 100644 (file)
@@ -19,20 +19,163 @@ void Bot::play(){
        if (input != "wsk\\")
                return;
        getline(cin, input);
-       _name = tokenizeString(input)[1];
+       _name = value<string>(input);
        cerr << "Got name: " << _name << endl;
+
+       //robber and 5 cops
+       getline(cin, input);
+       _players[value<string>(input)].type = "robber";
+       getline(cin, input);
+       _players[value<string>(input)].type = "cop-foot";
+       getline(cin, input);
+       _players[value<string>(input)].type = "cop-foot";
+       getline(cin, input);
+       _players[value<string>(input)].type = "cop-foot";
+       getline(cin, input);
+       _players[value<string>(input)].type = "cop-foot";
+
+       cerr << "Got players, building graph." << endl;
+       getline(cin, input);
        buildGraph();
-       updateWorld();
-       turn();
+       getline(cin, input);
+
+       while (true){
+               getline(cin, input);
+               if (input == "game-over")
+                       return;
+               updateWorld();
+               _type = _players[_name].type;
+               _location = _players[_name].location;
+               getline(cin, input);
+               move(turn());
+       }
+}
+
+Bot::~Bot(){
 }
 
+/**
+                               nod\ eol        
+                               ( nod: loc node-tag coordinate coordinate eol )*        
+                               nod/ eol        
+                               edg\ eol        
+                               ( edg: loc loc edge-type eol )* 
+                               edg/ eol        
+*/
 void Bot::buildGraph(){
+       string input;
+       getline(cin, input);
+       if (input != "nod\\")
+               return;
+
+       cerr << "Getting intersections" << endl;
+       while (true){
+               getline(cin, input);
+               if (input == "nod/")
+                       break;
+               istringstream node(input);
+               node >> input;
+               node >> input;
+               Intersection& inter = _intersections[input];
+               node >> inter.type;
+               node >> inter.x;
+               node >> inter.y;
+       }
 
+       cerr << "Number of intersections: " << _intersections.size() << endl;
+
+       getline(cin, input);
+       if (input != "edg\\")
+               return;
+
+       cerr << "Getting streets" << endl;
+       int streets = 0;
+       while (true){
+               getline(cin, input);
+               if (input == "edg/")
+                       break;
+               ++streets;
+               istringstream street(input);
+               string from;
+               street >> from;
+               string to;
+               street >> to;
+               string type;
+               street >> type;
+               if (type == "foot"){
+                       _intersections[from].connections[to] = both;
+                       Intersection& inter = _intersections[to];
+                       if (inter.connections.find(from) == inter.connections.end())
+                               inter.connections[from] = foot;
+               }else
+                       _intersections[from].connections[to] = car;
+       }
+       cerr << "Number of streets: " << streets << endl;
 }
 
-std::vector<std::string> tokenizeString(std::string input){
+void Bot::updateWorld(){
+       string input;
+       getline(cin,input);
+       _world = value<int>(input);
+       cerr << "World: " << _world << endl;
+
+       getline(cin,input);
+       _robbed = value<int>(input);
+       cerr << "Robbed: " << _robbed << endl;
+
+       getline(cin,input);
+       while (true){
+               getline(cin, input);
+               if (input == "bv/")
+                       break;
+               istringstream bank(input);
+               bank >> input;
+               bank >> input;
+               bank >> _banks[input];
+       }
+       cerr << "Number of banks: " << _banks.size() << endl;
+       
+       getline(cin,input);
+       while (true){
+               getline(cin, input);
+               if (input == "ev/")
+                       break;
+               istringstream evidence(input);
+       }
+       
+       getline(cin,input);
+       _smell = value<int>(input);
+
+       getline(cin,input);
+       while (true){
+               getline(cin, input);
+               if (input == "pl/")
+                       break;
+               istringstream player(input);
+               player >> input;
+               player >> input;
+               cerr << "Player: " << input << endl;
+               Player& pl = _players[input];
+               player >> pl.location;
+               player >> pl.type;
+       }
+       cerr << "Number of players: " << _players.size() << endl;
+}
+
+void Bot::move(std::string location){
+       cout << "mov: " << location << " " << _type << endl;
+}
+
+template<class T>
+T value(std::string input){
        istringstream istr(input);
-       vector<string> strings;
-       copy(istream_iterator<string>(istr), istream_iterator<string>(), back_inserter(strings));
-       return strings;
+       istr >> input;
+       T s;
+       istr >> s;
+       return s;
 }
+
+std::string Bot::turn(){
+       return _location;
+}
+