]> ruin.nu Git - icfp05.git/blobdiff - botsrc/bot.cpp
removed two stupid lines
[icfp05.git] / botsrc / bot.cpp
index 203c96972673c13624667d6f996904d5cec6589b..168a0a904ee553dbacdd44ddbb4dbe9bc770ddf7 100644 (file)
@@ -41,14 +41,32 @@ void Bot::play(){
        getline(cin, input);
        buildGraph();
 
+       preGamePreparations();
+
        while (true){
                getline(cin, input);
                if (input == "game-over")
                        return;
+               //cerr << input << endl;
+               //cerr << "Updating world" << endl;
                updateWorld();
+               //cerr << "Done updating world" << endl;
                _type = _players[_name].type;
                _location = _players[_name].location;
                //cerr << "New turn" << endl;
+               //
+               string input;
+
+               sendInformation();
+               //cerr << "Getting information " << endl;
+               getInformation();
+
+               sendPlan();
+               getPlans();
+
+               vote();
+               voteResult();
+
                move(turn());
                //cerr << "Done with turn." << endl;
        }
@@ -90,15 +108,22 @@ void Bot::buildGraph(){
                        break;
                istringstream node(input);
                node >> input;
+               string name;
+               node >> name;
+               Intersection& inter = _intersections[name];
                node >> input;
-               Intersection& inter = _intersections[input];
-               node >> input;
-               if (input == "bank")
+               if (input == "bank"){
                        inter.type = bank;
-               else if (input == "hq")
+                       _banks[name] = 0;
+               }
+               else if (input == "hq"){
                        inter.type = hq;
-               else if (input == "robber-start")
+                       _copHq = name;
+               }
+               else if (input == "robber-start"){
                        inter.type = robber_start;
+                       _robberLocation = name;
+               }
                else
                        inter.type = ordinary;
                node >> inter.x;
@@ -130,10 +155,19 @@ void Bot::buildGraph(){
                if (type == "foot"){
                        _intersections[from].connections[to] = both;
                        Intersection& inter = _intersections[to];
-                       if (inter.connections.find(from) == inter.connections.end())
+                       hash_map<string,StreetType>::iterator conn = inter.connections.find(from);
+                       if (conn == inter.connections.end())
                                inter.connections[from] = foot;
-               }else
-                       _intersections[from].connections[to] = car;
+                       else if (conn->second == car)
+                               inter.connections[from] = both;
+               }else{
+                       Intersection& inter = _intersections[from];
+                       hash_map<string,StreetType>::iterator conn = inter.connections.find(to);
+                       if (conn == inter.connections.end())
+                               inter.connections[from] = car;
+                       else if (conn->second == foot)
+                               inter.connections[from] = both;
+               }
        }
        //cerr << "Number of streets: " << streets << endl;
        getline(cin, input);
@@ -148,6 +182,30 @@ void Bot::updateWorld(){
        getline(cin,input);
        _robbed = value<int>(input);
        //cerr << "Robbed: " << _robbed << endl;
+       //
+       getline(cin,input);
+       while (true){
+               getline(cin, input);
+               if (input == "dc/")
+                       break;
+               istringstream dirtyCop(input);
+       }
+
+       getline(cin,input);
+       while (true){
+               getline(cin, input);
+               if (input == "sc/")
+                       break;
+               istringstream controlledCop(input);
+       }
+
+       getline(cin,input);
+       while (true){
+               getline(cin, input);
+               if (input == "fac/")
+                       break;
+               istringstream falseAccusation(input);
+       }
 
        getline(cin,input);
        while (true){
@@ -177,6 +235,7 @@ void Bot::updateWorld(){
        getline(cin,input);
        _smell = value<int>(input);
 
+       _robberLocation = "";
        getline(cin,input);
        while (true){
                getline(cin, input);
@@ -190,6 +249,8 @@ void Bot::updateWorld(){
                player >> pl.location;
                player >> input;
                pl.type = _playerTypes[input];
+               if (pl.type == robber)
+                       _robberLocation = pl.location;
        }
        //cerr << "Number of players: " << _players.size() << endl;
        getline(cin, input);
@@ -197,7 +258,7 @@ void Bot::updateWorld(){
 
 void Bot::move(std::string location){
        //cerr << "Moving to: " << location << endl;
-       cout << "mov: " << location << " " << _playerTypeNames[_type] << endl;
+       cout << "mov: " << location << " " << _playerTypeNames[_type] << " " << _name << endl;
 }
 
 template<class T>
@@ -210,121 +271,61 @@ T value(std::string input){
 }
 
 std::string Bot::turn(){
-       cerr << "Using stupid stand still Bot::turn" << endl;
+       //cerr << "Using stupid stand still Bot::turn" << endl;
        return _location;
 }
 
-struct SPInfoComp{
-       bool operator()(const SPInfo* v1, const SPInfo* v2){
-               return v1->cost > v2->cost;
-       }
-};
 
-std::list<std::string> Bot::shortestPath(const std::string& from, PlayerType type, const SPGoal& goal, bool reverse){
-
-       //cerr << "New shortest path from: " << from << endl;
-       
-       priority_queue<SPInfo*, vector<SPInfo* >, SPInfoComp > pq;
-       hash_map<string,SPInfo> nodes;
-
-       SPInfo* node = &nodes[from];
-       node->name = from;
-       node->settled = false;
-       node->parent = 0;
-       node->cost = 0;
-       pq.push(node);
-
-       int g = 0;
-       bool hascar = type == cop_car;
-       while(!pq.empty()){
-               node = pq.top();
-               pq.pop();
-               //cerr << "Vector with size: " << w.size() << endl;
-               //cerr << "Looking at: " << node->name << endl;
-               //copy(w.begin(), w.end(), ostream_iterator<string>(cerr, " : "));
-
-               g = goal(node);
-               if (g < 0)
-                       break;
-               else if (g){
-                       list<string> l;
-                       front_insert_iterator<list<string> > ii(l);
-                       do{
-                               *ii++ = node->name;
-                               node = node->parent;
-                       }while (node != 0);
-                       return l;
-               }
-               node->settled = true;
-
-               Intersection& inter = _intersections[node->name];
-               for (hash_map<string,StreetType>::const_iterator street = inter.connections.begin();
-                               street != inter.connections.end(); ++street){
-                       hash_map<string,SPInfo>::iterator newNode = nodes.find(street->first);
-                       bool travelStreet = false;
-                       if (hascar){
-                               if (reverse){
-                                       if (street->second != foot){
-                                               hash_map<string,StreetType>::const_iterator st = _intersections[street->first].connections.find(node->name);
-                                               if (st != _intersections[street->first].connections.end())
-                                                       travelStreet = st->second != foot;
-                                               else
-                                                       travelStreet = false;
-                                       }else
-                                               travelStreet = true;
-                               }else
-                                       travelStreet = street->second != foot;
-                       }else{
-                               travelStreet = street->second != car;
-                       }
-                       if (travelStreet){
-                               //cerr << "Adding street: " << street->first << endl;
-                               SPInfo* n = 0;
-                               if (newNode == nodes.end()){
-                                       n = &nodes[street->first];
-                                       n->name = street->first;
-                                       n->settled = false;
-                                       n->parent = 0;
-                                       n->cost = 10000;
-                               }else if (newNode->second.settled)
-                                       continue;
-                               else
-                                       n = &newNode->second;
-
-                               if (n->cost > node->cost + 1){
-                                       n->cost = node->cost + 1;
-                                       n->parent = node;
-                                       pq.push(n);
-                               }
-                       }
+void Bot::sendInformation(){
+       cout << "inf\\" << endl;
+       cout << "inf/" << endl;
+}
 
-               }
-               
-       }
-       
-       return list<string>();
+void Bot::getInformation(){
+       string input;
+       do{
+               getline(cin,input);
+       }while(input != "from/");
 }
 
-SimpleSPGoal::SimpleSPGoal(std::string to):_to(to){
+void Bot::sendPlan(){
+       cout << "plan\\" << endl;
+       cout << "plan/" << endl;
 }
 
-int SimpleSPGoal::operator()(const SPInfo* node) const{
-       if (node->name == _to)
-               return 1;
-       return 0;
+void Bot::getPlans(){
+       string input;
+       //ignore From-plan
+       do{
+               getline(cin,input);
+       }while(input != "from/");
 }
 
-FindPlayer::FindPlayer(const hash_map<string, Player>& players, PlayerType type, int limit) : _players(players), _type(type), _limit(limit){
+void Bot::vote(){
+       cout << "vote\\" << endl;
+       cout << "vote: " << _name << endl;
+       priority_queue<pair<int,string> > players;
+       for (hash_map<string,int>::const_iterator player = _winningPlans.begin();
+                       player != _winningPlans.end(); ++player){
+               players.push(pair<int,string>(-player->second, player->first));
+       }
+       while (players.size() > 0){
+               const pair<int,string>& player = players.top();
+               cout << "vote: " << player.second << endl;
+               //cerr << "voted for " << player.second << " with " << player.first << " previously won plans" << endl;
+               players.pop();
+       }
+       cout << "vote/" << endl;
 }
 
-int FindPlayer::operator()(const SPInfo* node) const{
-       if (_limit > 0 && node->cost >= _limit)
-               return -1;
-       for(hash_map<string, Player>::const_iterator player = _players.begin();
-                       player != _players.end(); ++player){
-               if (player->second.type == _type && player->second.location == node->name){
-                       return 1;
-               }
+void Bot::voteResult(){
+       string input;
+       getline(cin,input);
+       if (input != "nowinner:"){
+               string winner = value<string>(input);
+               if (winner != _name)
+                       ++_winningPlans[winner];
        }
-       return 0;
 }
+
+#include "shortestPath.cpp"