]> ruin.nu Git - icfp05.git/blobdiff - botsrc/bot.cpp
added limit to SimpleSPGoal and ensured that two additional cops chases the smell
[icfp05.git] / botsrc / bot.cpp
index e9950a6ac3e810f33c90b2bda3606c4668fd5ecd..411d933ee50d7bab0ab689b320a753d464cb3f06 100644 (file)
@@ -47,10 +47,26 @@ void Bot::play(){
                getline(cin, input);
                if (input == "game-over")
                        return;
+               //cerr << input << endl;
+               //cerr << "Updating world" << endl;
                updateWorld();
+               //cerr << "Done updating world" << endl;
                _type = _players[_name].type;
                _location = _players[_name].location;
                //cerr << "New turn" << endl;
+               //
+               string input;
+
+               sendInformation();
+               //cerr << "Getting information " << endl;
+               getInformation();
+
+               sendPlan();
+               getPlans();
+
+               vote();
+               voteResult();
+
                move(turn());
                //cerr << "Done with turn." << endl;
        }
@@ -139,10 +155,19 @@ void Bot::buildGraph(){
                if (type == "foot"){
                        _intersections[from].connections[to] = both;
                        Intersection& inter = _intersections[to];
-                       if (inter.connections.find(from) == inter.connections.end())
+                       hash_map<string,StreetType>::iterator conn = inter.connections.find(from);
+                       if (conn == inter.connections.end())
                                inter.connections[from] = foot;
-               }else
-                       _intersections[from].connections[to] = car;
+                       else if (conn->second == car)
+                               inter.connections[from] = both;
+               }else{
+                       Intersection& inter = _intersections[from];
+                       hash_map<string,StreetType>::iterator conn = inter.connections.find(to);
+                       if (conn == inter.connections.end())
+                               inter.connections[from] = car;
+                       else if (conn->second == foot)
+                               inter.connections[from] = both;
+               }
        }
        //cerr << "Number of streets: " << streets << endl;
        getline(cin, input);
@@ -157,6 +182,30 @@ void Bot::updateWorld(){
        getline(cin,input);
        _robbed = value<int>(input);
        //cerr << "Robbed: " << _robbed << endl;
+       //
+       getline(cin,input);
+       while (true){
+               getline(cin, input);
+               if (input == "dc/")
+                       break;
+               istringstream dirtyCop(input);
+       }
+
+       getline(cin,input);
+       while (true){
+               getline(cin, input);
+               if (input == "sc/")
+                       break;
+               istringstream controlledCop(input);
+       }
+
+       getline(cin,input);
+       while (true){
+               getline(cin, input);
+               if (input == "fac/")
+                       break;
+               istringstream falseAccusation(input);
+       }
 
        getline(cin,input);
        while (true){
@@ -209,7 +258,7 @@ void Bot::updateWorld(){
 
 void Bot::move(std::string location){
        //cerr << "Moving to: " << location << endl;
-       cout << "mov: " << location << " " << _playerTypeNames[_type] << endl;
+       cout << "mov: " << location << " " << _playerTypeNames[_type] << " " << _name << endl;
 }
 
 template<class T>
@@ -222,7 +271,7 @@ T value(std::string input){
 }
 
 std::string Bot::turn(){
-       cerr << "Using stupid stand still Bot::turn" << endl;
+       //cerr << "Using stupid stand still Bot::turn" << endl;
        return _location;
 }
 
@@ -320,10 +369,12 @@ std::list<std::string> Bot::shortestPath(const std::string& from, PlayerType typ
        return list<string>();
 }
 
-SimpleSPGoal::SimpleSPGoal(std::string to):_to(to){
+SimpleSPGoal::SimpleSPGoal(const std::string& to, int limit):_to(to), _limit(limit){
 }
 
 int SimpleSPGoal::operator()(const SPInfo* node) const{
+       if (_limit > 0 && node->cost >= _limit)
+               return -1;
        if (node->name == _to)
                return 1;
        return 0;
@@ -343,3 +394,55 @@ int FindPlayer::operator()(const SPInfo* node) const{
        }
        return 0;
 }
+
+void Bot::sendInformation(){
+       cout << "inf\\" << endl;
+       cout << "inf/" << endl;
+}
+
+void Bot::getInformation(){
+       string input;
+       do{
+               getline(cin,input);
+       }while(input != "from/");
+}
+
+void Bot::sendPlan(){
+       cout << "plan\\" << endl;
+       cout << "plan/" << endl;
+}
+
+void Bot::getPlans(){
+       string input;
+       //ignore From-plan
+       do{
+               getline(cin,input);
+       }while(input != "from/");
+}
+
+void Bot::vote(){
+       cout << "vote\\" << endl;
+       cout << "vote: " << _name << endl;
+       priority_queue<pair<int,string> > players;
+       for (hash_map<string,int>::const_iterator player = _winningPlans.begin();
+                       player != _winningPlans.end(); ++player){
+               players.push(pair<int,string>(-player->second, player->first));
+       }
+       while (players.size() > 0){
+               const pair<int,string>& player = players.top();
+               cout << "vote: " << player.second << endl;
+               //cerr << "voted for " << player.second << " with " << player.first << " previously won plans" << endl;
+               players.pop();
+       }
+       cout << "vote/" << endl;
+}
+
+void Bot::voteResult(){
+       string input;
+       getline(cin,input);
+       if (input != "nowinner:"){
+               string winner = value<string>(input);
+               if (winner != _name)
+                       ++_winningPlans[winner];
+       }
+}