}
for (hash_map<string,Player>::const_iterator player = _players.begin();
player != _players.end(); ++player){
- cerr << "Inital plan for player: " << player->first << endl;
+ //cerr << "Inital plan for player: " << player->first << endl;
if (player->second.type == robber){
_robber = player->first;
continue;
location != maybeRobber.end(); ++location){
if (location->second > 0)
location->second /= possibilities;
- cerr << "World: " << _world << endl;;
cout << "inf: " << _robber << " " << location->first << " " << _playerTypeNames[robber] << " "
<< _world << " " << location->second << endl;
}