m_UnitsLostSurvivedView[(*i)]->setText(QString("%1").arg(after - before));
}
+ int lost;
+ int before;
+ int after;
+
+ int init = 0;
+
+ before = m_Fleet->resource(tr("metal").latin1(),m_iMinTick);
+ after = m_Fleet->resource(tr("metal").latin1(),m_iMaxTick);
+ lost = after - before;
+ init += lost;
+ m_ResourceView->setLines(tr("metal"),lost);
+
+ before = m_Fleet->resource(tr("crystal").latin1(),m_iMinTick);
+ after = m_Fleet->resource(tr("crystal").latin1(),m_iMaxTick);
+ lost = after - before;
+ init += lost;
+ m_ResourceView->setLines(tr("crystal"),lost);
+
+ before = m_Fleet->resource(tr("eonium").latin1(),m_iMinTick);
+ after = m_Fleet->resource(tr("eonium").latin1(),m_iMaxTick);
+ lost = after - before;
+ init += lost;
+ m_ResourceView->setLines(tr("eonium"),lost);
+
+ before = m_Fleet->resource(tr("uninit").latin1(),m_iMinTick);
+ after = m_Fleet->resource(tr("uninit").latin1(),m_iMaxTick);
+ lost = after - before;
+ m_ResourceView->setLines(tr("uninit"),lost);
+
+ before = m_Fleet->score(m_iMinTick);
+ after = m_Fleet->score(m_iMaxTick);
+ lost = after - before;
+ m_ResourceView->setLines(tr("score"),after);
+ m_ResourceView->setLines(tr("lost"),lost);
+ float cost = (before - after) / float(init) / 1000;
+ m_ResourceView->setLines(tr("cost"),cost);
+
+
+
Planet* pl;
if ((pl = dynamic_cast<Planet*>(m_Fleet)))
{
- int lost;
- int before;
- int after;
before = pl->roids(tr("metal").latin1(),m_iMinTick);
after = pl->roids(tr("metal").latin1(),m_iMaxTick);