1 /***************************************************************************
4 begin : Tue Dec 31 2000
5 copyright : (C) 2000 by Michael Andreen
8 ***************************************************************************/
10 /***************************************************************************
12 * This program is free software; you can redistribute it and/or modify *
13 * it under the terms of the GNU General Public License as published by *
14 * the Free Software Foundation; either version 2 of the License, or *
15 * (at your option) any later version. *
17 ***************************************************************************/
24 /* This class holds information about a typical skill in Eon. this information is a list of specializations, if it is checked, if it is easily learnd and so on.
25 *@author Michael Andreen
26 *@short A skill class, holds the most generic stuff for eon skills.
28 class CSkill : public QObject
32 /** Create an empty CSkill object */
34 /** Load a creature from file.
37 CSkill(int skillValue, QString);
38 /** Delete the CSkill object */
44 //I don't really know how to save the speclist, got to have a stl reference..