1 /***************************************************************************
2 bcview.cpp - description
4 begin : Sun Jun 17 19:19:58 CEST 2001
5 copyright : (C) 2001 by Michael Andreen
7 ***************************************************************************/
9 /***************************************************************************
11 * This program is free software; you can redistribute it and/or modify *
12 * it under the terms of the GNU General Public License as published by *
13 * the Free Software Foundation; either version 2 of the License, or *
14 * (at your option) any later version. *
16 ***************************************************************************/
29 #include <qlistview.h>
30 #include <qwidgetstack.h>
32 #include "battlesum.h"
34 #include "ui/infoview.h"
36 #include "fleetview.h"
40 BSView::BSView(QWidget *parent, BSDoc *doc) : QSplitter(parent)
42 /** connect doc with the view*/
44 m_bMoreDocChanges = false;
45 connect(doc, SIGNAL(documentChanged()), this, SLOT(slotDocumentChanged()));
49 m_LeftSplit = new QSplitter(QSplitter::Vertical, this);
50 m_RightSplit = new QSplitter(QSplitter::Vertical, this);
52 //setting up the listview
53 m_NumberView = new QListView(m_LeftSplit);
54 m_NumberView->setRootIsDecorated(true);
55 m_NumberView->addColumn("Name");
56 m_NumberView->addColumn("Number");
57 m_NumberView->addColumn("ETA");
58 m_NumberView->addColumn("Score");
59 //addBattle("NO BATTLES");
63 connect(m_NumberView, SIGNAL(expanded(QListViewItem*)), SLOT(slotItemExpanded(QListViewItem*)));
64 connect(m_NumberView, SIGNAL(collapsed(QListViewItem*)), SLOT(slotItemCollapsed(QListViewItem*)));
66 m_InfoView = new InfoView(m_LeftSplit);
68 connect(m_InfoView,SIGNAL(add()),SLOT(slotInfoNew()));
69 connect(m_InfoView,SIGNAL(apply()),SLOT(slotInfoApply()));
70 connect(m_InfoView,SIGNAL(cancel()),SLOT(slotInfoCancel()));
71 connect(m_InfoView,SIGNAL(remove()),SLOT(slotInfoRemove()));
73 vector<QString> raceNames;
74 const map<string, vector<int> >& races = Fleet::Races();
75 for(map<string, vector<int> >::const_iterator i = races.begin(); i != races.end(); ++i)
77 raceNames.push_back(i->first.c_str());
79 m_InfoView->setRaces(raceNames);
82 m_TickView = new TickView(m_RightSplit);
83 m_FleetViews = new QWidgetStack(m_RightSplit);
84 m_ScanView = new ScanView(m_RightSplit);
87 //fl1.setRace(tr("Terran").latin1());
88 fl1.setRace("Terran");
90 fl2.setRace(tr("Generic").latin1());
93 m_BattleSum = new BattleSum();
94 m_FleetViews->addWidget(m_BattleSum, 0);
95 m_FleetView = new FleetView(&fl1, true);
96 m_FleetViews->addWidget(m_FleetView, 1);
97 m_GenericFleetView = new FleetView(&fl2, true);
98 m_FleetViews->addWidget(m_GenericFleetView, 2);
99 //m_FleetViews->raiseWidget(0);
100 connect(m_NumberView, SIGNAL(selectionChanged(QListViewItem *)), SLOT(slotFleetSelection(QListViewItem *)));
101 connect(m_FleetView, SIGNAL(fleetChanged(const Fleet*)), SLOT(slotFleetChanged(const Fleet*)));
102 connect(m_GenericFleetView, SIGNAL(fleetChanged(const Fleet*)), SLOT(slotFleetChanged(const Fleet*)));
109 //////////////////////////////////////////////////////////////////////////
111 void BSView::addBattle(QString name)
113 QListViewItem* battle = new QListViewItem(m_NumberView, name);
114 QListViewItem* def = new QListViewItem(battle, tr("Friendly"),"", "","1");
115 (void) new QListViewItem(battle, tr("Hostile"),"", "","2");
116 (void) new QListViewItem(def, tr("Home Planet"), "","","1");
119 ///////////////////////////////////////////////////////////////////////////////
121 /***This function clears the listview and then iterates through the battles
122 * and recreates the listview hierarchy.
124 void BSView::slotDocumentChanged()
126 if (m_bMoreDocChanges)
129 m_NumberView->clear();
131 const BattleList& battles = m_doc->battles();
133 vector<QString> battlenames;
135 for (BattleList::const_iterator i = battles.begin(); i != battles.end(); ++i)
137 QString b = (*i).first;
138 battlenames.push_back(i->first);
139 QListViewItem* battle = new QListViewItem(m_NumberView, b);
140 battle->setOpen(m_TreeExpanded[b]["--"]);
143 for (map<QString, map<QString, Fleet*> >::const_iterator j = i->second.begin(); j != i->second.end(); ++j)
145 QString g = (*j).first;
146 QListViewItem* group = new QListViewItem(battle, g);
148 unsigned groupScore = 0;
149 group->setOpen(m_TreeExpanded[b][g]);
151 for (map<QString, Fleet*>::const_iterator k = j->second.begin(); k != j->second.end(); ++k)
153 int ships = k->second->numberOfShips();
154 unsigned score = k->second->score();
157 //if(k->first == tr("Home Planet"))
158 (void) new QListViewItem(group, (*k).first, QString("%1").arg(ships), QString("%1").arg(k->second->ETA()), QString("%1").arg(score));
160 (void) new QCheckListItem(group, (*k).first, QString("%1").arg(ships), QString("%1").arg(k->second->ETA()), QString("%1").arg(score), QCheckListItem::CheckBox);*/
163 group->setText(1, QString("%1").arg(groupShips));
164 group->setText(3, QString("%1").arg(groupScore));
167 m_InfoView->setBattles(battlenames);
172 //////////////////////////////////////////////////////////////////////////////
174 void BSView::slotFleetSelection(QListViewItem *lvi)
177 if (lvi->parent() == '\0')
179 m_FleetViews->raiseWidget(0);
181 else if (lvi->parent()->parent() == '\0')
183 if (lvi->text(0) == tr("Friendly"))
185 // m_FleetView->slotAttacker(false);
189 // m_FleetView->slotAttacker(true);
191 m_FleetViews->raiseWidget(2);
196 m_sFleet = lvi->text(0);
197 m_sGroup = lvi->parent()->text(0);
198 m_sBattle = lvi->parent()->parent()->text(0);
205 //////////////////////////////////////////////////////////////////////////
207 void BSView::slotItemExpanded(QListViewItem *lvi)
209 if (lvi->parent() == '\0')
211 m_TreeExpanded[lvi->text(0)]["--"] = true;
213 else if (lvi->parent()->parent() == '\0')
215 m_TreeExpanded[lvi->parent()->text(0)][lvi->text(0)] = true;
219 //////////////////////////////////////////////////////////////////////////
221 void BSView::slotItemCollapsed(QListViewItem *lvi)
223 if (lvi->parent() == '\0')
225 m_TreeExpanded[lvi->text(0)]["--"] = false;
227 else if (lvi->parent()->parent() == '\0')
229 m_TreeExpanded[lvi->parent()->text(0)][lvi->text(0)] = false;
233 //////////////////////////////////////////////////////////////////////////
235 void BSView::slotFleetChanged(const Fleet* fleet)
237 m_doc->changeFleet(m_sBattle, m_sGroup, m_sFleet, fleet);
240 //////////////////////////////////////////////////////////////////////////
242 void BSView::slotInfoApply()
244 QString battle = m_InfoView->battle();
245 QString group = m_InfoView->group();
246 QString fleet = m_InfoView->fleetName();
250 const Fleet* old = m_doc->specificFleet(m_sBattle, m_sGroup, m_sFleet);
252 const Planet* oldpl = dynamic_cast<const Planet*>(old);
256 fl = new Planet(*oldpl);
258 fl = new Fleet(*old);
262 m_bMoreDocChanges = true;
263 m_doc->removeFleet(m_sBattle, m_sGroup, m_sFleet);
264 m_bMoreDocChanges = false;
271 fl->setETA(m_InfoView->eta());
272 fl->setName(m_sFleet.latin1());
273 fl->setRace(m_InfoView->race().latin1());
275 m_doc->newFleet(m_sBattle, m_sGroup, m_sFleet, fl);
278 //////////////////////////////////////////////////////////////////////////
280 void BSView::slotInfoCancel()
285 //////////////////////////////////////////////////////////////////////////
287 void BSView::slotInfoNew()
290 QString battle = m_InfoView->battle();
291 QString group = m_InfoView->group();
292 QString fleet = m_InfoView->fleetName();
294 const Fleet* fl1 = m_doc->specificFleet(battle, group, fleet);
297 //fleet does already exist, do not overwrite.
298 //Need something else here....
304 Fleet* fl = new Fleet();
310 fl->setETA(m_InfoView->eta());
311 fl->setName(m_sFleet.latin1());
312 fl->setRace(m_InfoView->race().latin1());
314 m_doc->newFleet(m_sBattle, m_sGroup, m_sFleet, fl);
318 //////////////////////////////////////////////////////////////////////////
320 void BSView::slotInfoRemove()
322 m_doc->removeFleet(m_sBattle, m_sGroup, m_sFleet);
326 //////////////////////////////////////////////////////////////////////////
328 void BSView::updateInfoView()
330 const Fleet* fl = m_doc->specificFleet(m_sBattle, m_sGroup, m_sFleet);
334 m_InfoView->setFleetName("");
335 m_InfoView->setEta(0);
336 m_InfoView->enableNameChange(true);
337 m_InfoView->enableRemove(false);
340 m_InfoView->setGroup(m_sGroup);
341 m_InfoView->setBattle(m_sBattle);
343 /* NO LONGER NEEDED SINCE IT'S INTEGRATED IN THE InfoView CLASS
344 * if(m_sFleet == tr("Home Planet") && m_sGroup == tr("Friendly"))
346 //m_InfoView->enableNameChange(false);
347 //m_InfoView->enableRemove(false);
351 m_InfoView->enableNameChange(true);
352 m_InfoView->enableRemove(true);
356 m_InfoView->setRace(fl->race().c_str());
357 m_InfoView->setFleetName(m_sFleet);
358 m_InfoView->setEta(fl->ETA());
359 m_InfoView->setGroup(m_sGroup);
360 m_InfoView->setBattle(m_sBattle);
363 //////////////////////////////////////////////////////////////////////////
365 void BSView::updateFleetView()
367 bool friendly = false;
370 const Fleet* fl = m_doc->specificFleet(m_sBattle, m_sGroup, m_sFleet);
374 m_FleetViews->raiseWidget(2);
378 if ( m_sGroup == tr("Friendly"))
381 if(m_sFleet == tr("Home Planet"))
384 if (fl->race() == tr("Generic").latin1())
386 m_GenericFleetView->viewFleet(fl, friendly);
387 m_FleetViews->raiseWidget(2);
392 if (fl->race() == m_FleetView->fleet()->race() &&
393 m_FleetView->isHome() == home)
395 m_FleetView->viewFleet(fl, friendly);
399 m_FleetViews->removeWidget(m_FleetView);
401 m_FleetView = new FleetView(fl, friendly);
402 connect(m_FleetView, SIGNAL(fleetChanged(const Fleet*)), SLOT(slotFleetChanged(const Fleet*)));
403 m_FleetViews->addWidget(m_FleetView, 1);
405 m_FleetViews->raiseWidget(1);