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setting up things for implementing the sorting
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1 /***************************************************************************
2  *   Copyright (C) 2006 by Michael Andreen                                 *
3  *   andreen@student.chalmers.se                                           *
4  *                                                                         *
5  *   This program is free software; you can redistribute it and/or modify  *
6  *   it under the terms of the GNU General Public License as published by  *
7  *   the Free Software Foundation; either version 2 of the License, or     *
8  *   (at your option) any later version.                                   *
9  *                                                                         *
10  *   This program is distributed in the hope that it will be useful,       *
11  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
12  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
13  *   GNU General Public License for more details.                          *
14  *                                                                         *
15  *   You should have received a copy of the GNU General Public License     *
16  *   along with this program; if not, write to the                         *
17  *   Free Software Foundation, Inc.,                                       *
18  *   51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA          *
19  ***************************************************************************/
20
21 #ifndef __REVERSEACTION_H__
22 #define __REVERSEACTION_H__
23
24 #include "sortaction.h"
25 /**
26  * Reverses an interval
27  *
28  * \author Michael Andreen
29  */
30 class ReverseAction : public SortAction{
31         public:
32
33                 /**
34                  * Creates a new reverse action for the interval [i,j]
35                  */
36                 ReverseAction(size_t i, size_t j):_i(i),_j(j){}
37
38                 /**
39                  * Sort SortActions by score
40                  */
41                 virtual GeneOrder& operator()(GeneOrder& go) const{
42                         go.reverse(_i,_j);
43                         return go;
44                 }
45
46                 virtual bool operator==(const SortAction& sa) const{
47                         if (const ReverseAction* psa = dynamic_cast<const ReverseAction*>(&sa)){
48                                 if (_i == psa->_i && _j == psa->_j)
49                                         return true;
50                         }
51                         return false;
52                 }
53         private:
54                 size_t _i;
55                 size_t _j;
56 };
57
58 #endif
59